Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SC Closes when testing
SC Closes when testing
Dec 16 2007, 8:36 am
By: Zero Ame  

Dec 16 2007, 8:36 am Zero Ame Post #1



Ok so Im trying to test a new map im working on called income warz, im not exactly sure why it closes out when i test it but as soon as i open the map in SC it closes, can someone take a look at the map and tell me whats up with it? Im woundering if its because I used Null terrain??

Attachments:
Income Warz.scx
Hits: 0 Size: 47.97kb



None.

Dec 16 2007, 8:38 am Riney Post #2

Thigh high affectionado

Make sure all your buildings arent OFF the edge of the map.



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Dec 16 2007, 8:51 am Zero Ame Post #3



ok, i moved buildings away from the edge but nothing happened, any other ideas? Is it possible that i shouldnt be using null terrain?



None.

Dec 16 2007, 9:24 am Riney Post #4

Thigh high affectionado

Most null works that I know of, you didnt place any Jump Gates did you?



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Dec 16 2007, 10:23 am Zero Ame Post #5



not that i know of, anyways i replaced all the null with water and its still not working, is there any trigger or maybe the color i added to names that might do it?



None.

Dec 16 2007, 10:48 am Zero Ame Post #6



ok nvm, i figured it out, it was either me trying to give a non proto unit 200 sheild or giving a number of units 0 hp



None.

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UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
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UndeadStar -- but what would happen to the :wob: chains?
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ihjel -- The shoutbox should be replaced with a live feed of the discord so the side doesn't look as dead.
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