Staredit Network > Forums > Null > Topic: The Killer's Game
The Killer's Game
Jul 31 2010, 4:51 am
By: Azrael
Pages: < 1 « 7 8 9 10 1187 >
 

Aug 7 2010, 12:51 am Roy Post #161

An artist's depiction of an Extended Unit Death

Quote from Tempz
-Any type of flammable liquid + Extended Torch fire = Flamethrower

-Potassium Nitrate + Sulphur + Charcoal = Black Gunpowder

-Gasoline + Glass Bottle + Fire + Paper At Top = Molotov
Or you could find a grenade somewhere in the mansion.

Grenade + Throwing Arm = Thrown Grenade.

:P




Aug 7 2010, 1:41 am Tempz Post #162



Normal people don't carry grenades on them... Your suppose to improvise a weapon lol



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Aug 7 2010, 1:53 am Aristocrat Post #163



Note to self: add "if attacked by incendiary weapon" to my self defense action.



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Aug 7 2010, 1:54 am Wing Zero Post #164

Magic box god; Suck it Corbo

Roy you check that meat locker yet?




Aug 7 2010, 2:02 am Aristocrat Post #165



I love how 5 people are viewing this topic and barely anyone bothers to reply; if you people have explored places that are not on the map, you should post them so I can update the info and we'll have a better idea of the house's layout.

Floor 1:


Floor 2:


(The hallway extends "several room-lengths" so I'm not sure how many rooms there are.)



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Aug 7 2010, 2:05 am Tempz Post #166



I'll keep check for door ways and windows checked in my actions =/



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Aug 7 2010, 2:08 am The Starport Post #167



I would if I knew anything more than you do. :P

I'll decide my actions soon. Just finishing up some business right now...



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Aug 7 2010, 2:12 am Aristocrat Post #168



Tux, David, Tempz, and I are the four only conscious people upstairs right now. I suggest we all go east and explore that long hallway there and its adjacent rooms.

Post has been edited 1 time(s), last time on Aug 7 2010, 2:37 am by Aristocrat. Reason: sp



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Aug 7 2010, 2:21 am The Starport Post #169



You didn't find anything of interest with that painting, did you?

To be honest, beyond some powder, tape and the building layout perhaps, I don't have the slightest clue what we're supposed to be looking for at the moment. :P



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Aug 7 2010, 2:21 am Tempz Post #170



I agree unfortunately everyone with us is technically a risk for the rest of us for the fact they might be the killer so we can assume that if anyone of us get attacked we can stop the attacker from killing or putting someone else unconscious... At the same time we need move ray so that we interrogate him since he wakes up next turn.



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Aug 7 2010, 2:23 am The Starport Post #171



Interrogate him for what? Might as well interrogate Roy for being near the kill site and Ariso for walking off with the knife, then.

Personally, I just don't think there's enough information to do much of anything, yet. Except try to find information.

Post has been edited 3 time(s), last time on Aug 7 2010, 2:31 am by Tuxedo-Templar.



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Aug 7 2010, 2:32 am Roy Post #172

An artist's depiction of an Extended Unit Death

I got a message from Azrael reminding me that I have to open closed doors, and that they might be locked. I'm gonna assume the door is locked, but I'll try to open it anyway, because my character isn't assuming that.

Quote
Action: Walk up to nearest person and shout, "DID YOU DO IT?!" and hope to hear a confession.

Edit: My strategy (and likely many others' strategy) is to find a decent weapon or means to defend myself. I don't have any evidence around me, and if there was any, the room has already been defiled by other players.

Really, if you find the perfect weapon, you can just start killing people off until you kill the killer... But I doubt that's how you're supposed to play this.

Post has been edited 1 time(s), last time on Aug 7 2010, 2:39 am by Roy.




Aug 7 2010, 2:42 am Azrael Post #173



Quote from Roy
Really, if you find the perfect weapon, you can just start killing people off until you kill the killer... But I doubt that's how you're supposed to play this.
There is no right way to play ;) Do whatever you want to.

All I'll say is, consider the consequences of your actions. If someone begins murdering everyone else, regardless of what their reasoning is, the other players are likely not going to appreciate it. They will probably respond in a way that you don't appreciate, either.

Also keep in mind, as soon as you die, you lose. Even if the killer is stopped, only those still alive will win. I don't think every other player will be willing to lose the game to help you brute force the killer's identity :P




Aug 7 2010, 2:44 am The Starport Post #174



Well I'm going to try to find evidence first because I'm a god damn fucking gentleman and that's what fucking gentlemen do!


:hurr:



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Aug 7 2010, 2:45 am Aristocrat Post #175



Quote from name:Azrael.Wrath
Quote from Roy
Really, if you find the perfect weapon, you can just start killing people off until you kill the killer... But I doubt that's how you're supposed to play this.
There is no right way to play ;) Do whatever you want to.

FFA BLOODBATH LET'S DO THIS

LEEROYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

JENKINSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS



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Aug 7 2010, 2:48 am DavidJCobb Post #176



Trying to find some kind of online grid map editor, so that we can all collaborate on the map. I found this, but it appears to be a glitchy piece of shit that can't load maps after they've been saved. My search is not going well. I only saw two relevant items on the first page of Google results, but they both suck. I want to punch the Internet in the throat right now.

Oh, and there's this, but I've no clue what the fuck it's for or how to use it.

I'm tempted to just bust out SCMDraft 2 and start mapping the mansion or whatever using rectangular terrain, with units denoting players' known locations. Actually, fog of war could possibly work excellently for such a purpose...



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Aug 7 2010, 2:50 am Aristocrat Post #177



Quote from DavidJCobb
Trying to find some kind of online grid map editor, so that we can all collaborate on the map. I found this, but it appears to be a glitchy piece of shit that can't load maps after they've been saved. My search is not going well. I only saw two relevant items on the first page of Google results, but they both suck. I want to punch the Internet in the throat right now.

Oh, and there's this, but I've no clue what the fuck it's for or how to use it.

Open a fucking image editor, copy paste a room and add text in 12 point Arial font. Not really hard.

Or just PM me. One turn is a whole day anyways, no rush.



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Aug 7 2010, 2:51 am DavidJCobb Post #178



I'M LAZY AND DON'T LIKE TO DRAW SHIT IN PAINT.

I'll use SCMDraft 2. I'll post a file shortly. We should all know how to quickly make edits with that, right? :awesome:



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Aug 7 2010, 2:53 am Tempz Post #179



Good idea david... I'm going to scmdraft too >:O



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Aug 7 2010, 3:00 am The Starport Post #180



What tileset? :awesome:



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[02:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
[2026-7-15. : 2:19 am]
Symmetry -- NudeRaider
NudeRaider shouted: Symmetry I can't tell if it's relevant. You provided literally no context so I was providing an equally generic answer.
Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
[2026-7-14. : 11:43 pm]
Ultraviolet -- let's take each other's clothes off :teach:
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