Staredit Network > Forums > Null > Topic: The Killer's Game
The Killer's Game
Jul 31 2010, 4:51 am
By: Azrael
Pages: < 1 « 8 9 10 11 1287 >
 

Aug 7 2010, 3:09 am DavidJCobb Post #181



Jungle. I'll have a file ready shortly.



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Aug 7 2010, 3:11 am Aristocrat Post #182



I DEMAND INSTALLATION.



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Aug 7 2010, 3:15 am The Starport Post #183



Just do it in block tiles so we don't have to fret over isometric ambiguity. What tileset was that one Resident Evil RPG that did that?



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Aug 7 2010, 3:21 am DavidJCobb Post #184



I'm using block tiles in Jungle. Anyone know what rooms we're in?

EDIT: Attached map. Units have been renamed to represent the players; a palette is in the upper-right. Teal units (P2) are living players, brown units (P3) are dead players. If a player's position is unknown, place their unit at the last known position and make it purple (P4).

Right now, I don't know anyone's position, not even my own, so I haven't placed any units save for a Data Disc to represent a locked door.

Attachments:
Turn 004 draft 001.scx
Hits: 2 Size: 44.77kb

Post has been edited 1 time(s), last time on Aug 7 2010, 3:28 am by DavidJCobb.



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Aug 7 2010, 3:26 am Roy Post #185

An artist's depiction of an Extended Unit Death

I'm currently in the kitchen. Nasus and Wing Zero are with me, to the best of my knowledge. Lotus passed me and walked back into the dining room. That's all I know.




Aug 7 2010, 3:30 am DavidJCobb Post #186



Updated map.

Positions are known for: Roy, DavidJCobb, Aristocrat, Tuxedo-Templar, Tristana
Positions should be verified for: Nasus, Wing Zero, LoTu)S
Positions are needed for: All others, including myself

P.S. Please use the filename convention "Turn ### draft ###.scx", it makes things a tad easier. If you find that you've had an "edit conflict" of sorts with someone else, please point this out so that the versions can be compared and differences can be reconciled.

EDIT: Updated map and post. Forgot to increment version number. Oh, well.

Attachments:
Turn 004 draft 002.scx
Hits: 4 Size: 44.85kb

Post has been edited 1 time(s), last time on Aug 7 2010, 3:59 am by DavidJCobb.



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Aug 7 2010, 4:45 am rayNimagi Post #187



I am unconscious and upstairs in the landing. I'm just waiting for someone to die while I'm unconscious so I can be cleared already...



Win by luck, lose by skill.

Aug 7 2010, 5:29 am The Starport Post #188



Well, I said I wasn't going to make a big complicated mess out of this, so I'm just gonna go back to quasi-autopilot mode until something interesting happens. I guess I'll still do the fingerprints if anyone finds some tape... :/

Lemme know what you want me to do if ya'll want me to do something.



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Aug 7 2010, 5:31 am Tempz Post #189



I'm with tuxlar and the group, ray is unconscious upstairs when em too

Edit : Boo yeah bitches I'm a dt



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Aug 7 2010, 5:37 am LoTu)S Post #190



Quote from rayNimagi
I am unconscious and upstairs in the landing. I'm just waiting for someone to die while I'm unconscious so I can be cleared already...

You're unconscious, you aren't suppose to talk. :massimo:

@Tempz ,It means you don't have much of a presence. :bye1:



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Aug 7 2010, 5:40 am Tempz Post #191



Meanie :P :/ :farty: These are all the smiles i could find to express how i feel :)



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Aug 7 2010, 6:25 am DavidJCobb Post #192



Updated with ray and Tempz' positions. I'm using the "Consume" sprite for people who are incapacitated/unconscious.

Attachments:
Turn 004 draft 003.scx
Hits: 3 Size: 44.89kb



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Aug 7 2010, 6:26 am DavidJCobb Post #193



@Azrael: I'd like to basically repeat my actions from the last turn. I think they're general enough to work.



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Aug 7 2010, 7:23 am Wing Zero Post #194

Magic box god; Suck it Corbo

I demand you make me a DT.

EDIT: I just realised you can also edit the units damage to show that persons relative firepower


Post has been edited 1 time(s), last time on Aug 7 2010, 7:31 am by Wing Zero.




Aug 7 2010, 1:29 pm Azrael Post #195



Quote from DavidJCobb
@Azrael: I'd like to basically repeat my actions from the last turn. I think they're general enough to work.
payne tried to do the same thing. Even if you're going to use the same turn again, you still have to submit it.




Aug 7 2010, 5:35 pm Tempz Post #196



All i know is I'm moving with the group I'm with now...



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Aug 7 2010, 5:52 pm Roy Post #197

An artist's depiction of an Extended Unit Death

Quote from Tempz
Boo yeah bitches I'm a dt
Sounds like a killer's unit... And you had a total of 666 posts earlier... I'm beginning to wonder... How anyone could interpret these things as clues...

A lot of people went upstairs.




Aug 7 2010, 6:31 pm Aristocrat Post #198



Tempz be stealing my paintings.

Rage. Give it back (at least the glass part) or face divine punishment.



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Aug 7 2010, 6:50 pm The Starport Post #199



Boring so far. The fact that there's only one door means we might be going back downstairs before too long.

Tempz, where'd you get that stick of yours, by the way?



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Aug 7 2010, 6:52 pm Tempz Post #200



Me and aristocrat has a weapon... damn tuxlar get a weapon >:O

Quote
This is the end of the hallway, with only one other exit, a closed door to the south. There is a sliding window on the west wall that is also closed. In the northwest corner of the room, a small stand has a glass vase of red hydrangeas sitting on top of it. Aristocrat and Tuxedo-Templar are the only other people here. Aristocrat opens the south door and looks through the doorway.

For David >:O



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