Staredit Network > Forums > SC1 Map Showcase > Topic: Angel-Serenity Defense v0.4
Angel-Serenity Defense v0.4
Sep 2 2007, 5:35 am
By: xgmx  

Sep 2 2007, 5:35 am xgmx Post #1



People please do *NOT* post here about how the lights don't work, I know already, I haven't gotten them to work at all, I plan on getting them to work in v0.5 though (though please take note that i said that about all the versions since the alpha testers and I found the glitch in v0.1).


DOWNLOAD
StarCraft Map Makers Guild
Maplantis
SS Free
Where the Mods Go
Clan Stupid
Fileplanet
StarCraft.org
Clan Hell
Clan Fireblade12
Clan Godz Minnionz
Filefront
StarEdit Network

Post has been edited 1 time(s), last time on Sep 2 2007, 5:37 am by xgmx.



None.

Sep 2 2007, 8:29 am Echo Post #2



It is bugged due to the long file size name
A way to fix this is to save it under a shorter name when you guys download it.
xgmx, this map has potential but this style of map is over used. I'm sure you couldve put more work into it, like organizing the buildings better and changing unit damage and paths. If this is one of your early maps, good job I'm sure you can progress well.

Post has been edited 1 time(s), last time on Sep 2 2007, 8:33 am by EcHo.



None.

Sep 2 2007, 9:06 am Excalibur Post #3

The sword and the faith

Also
The distances from spawn to mid are uneven, which is pretty unfair.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Sep 2 2007, 2:46 pm xgmx Post #4



I plan on fixing more bugs when I release v0.5 (which I have been putting off due to school [9th grade]). I guess I did rush it, I wanted to make a good map and fast, it took like 3, 4, or 5 days to make (possibly six, not really sure, I'm bad at dates). Sorry if the filename is to long, it works fine on Bnet, perhaps its just the download locations add some files letters to it or something (or most likely they put Angel-Serentiy_Defense_v0.4 instead of Angel-Serenity Defense v0.4 ([which is the file name]). Ya, that type of defense is used quite often. Also in the briefing it says v0.4 was realeased the 20th when really it was released August 21st, I made v0.3 on the 23rd, and forgot to change the date. They are uneven, I never realized that, I'll see what I can do in 0.5.


thanks everyone for your feedback



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
Please log in to shout.


Members Online: Roy