Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Trigger explosion, area around unit
Trigger explosion, area around unit
Jun 5 2010, 11:10 pm
By: GreatDragon  

Jun 5 2010, 11:10 pm GreatDragon Post #1



How do I make that when a location centers on a player.
And make an explosion with an X shape
Or a square explosion around the unit with the location centered?



None.

Jun 6 2010, 1:30 am Burgled Post #2



http://www.staredit.net/wiki.php?article=Grid_SystemsMoblie Grids might help o:



None.

Jun 6 2010, 11:44 am NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

To elaborate on how it works...
The wiki article linked by Burgled tells you the patterns in which units get created/removed. Using this knowledge you create a large grid of units and remove some of the units (no explosion) and kill the other units where you want to have an explosion of your shape.
Figuring which units to remove/kill to create the desired shapes isn't terribly hard to do but it requires quite some work and possibly testing, so you'll have to do that on your own.




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[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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