I would like to make it so every time a set ammount of specific units are killed the player which has triggered this gains a certain ammounts of minerals.
for example
Everytime Player Kills 10 zerglings
Modify resources for player: Add 10 ore.
Evertime Player Kills 10 hydralisks
Modify resources for player: Add 50 ore.
etc...
But i cant seem to reset it after Player kills 10 of that unit.
can anyone help me?
None.
oh, perfect, that actually helps a lot. thank you.
None.

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