Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Spawn units at current location
Spawn units at current location
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Feb 15 2010, 2:27 am
By: darkeye123  

Feb 15 2010, 2:27 am darkeye123 Post #1



I have another question...

I'm trying to give one of my heroes the ability to create units (6 zerglings) at his location, but I'm not sure how to do that.

-Player 1-
-Conditions-
Player 1 commands at least 1 terran marine
Player 1 brings 1 Protoss Zealot to p1ability
-Actions-
Create 6 Zerg Zerglings for Player 1 at Player 1's Terran Marine

Or something to that effect.



None.

Feb 15 2010, 2:30 am Falkoner Post #2



You need to use the action Center Location or Move Location to move a location to your Marine, and then move the units to that location.



None.

Feb 15 2010, 2:34 am darkeye123 Post #3



Thanks a lot!

Solved my problem.



None.

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[11:38 pm]
Symmetry -- :wob:
[04:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
[2026-6-19. : 9:57 am]
Oh_Man -- artosis dropped pretty interesting vid: https://youtu.be/EqZHB8Blra4
[2026-6-18. : 5:01 pm]
Ultraviolet -- :wob:
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