Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Small Trigger Problem
Small Trigger Problem
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Dec 27 2009, 8:54 am
By: formlesstree4  

Dec 27 2009, 8:54 am formlesstree4 Post #1



Ok, I'm making several 'waves' of attacks from zerg forces.

Wave 1 - 5 creation Trigger:
Trigger
Players

  • zombies
  • Conditions

  • Countdown timer is exactly 0 game seconds
  • wave 1 - 5 is set
  • Actions

  • modify countdown timer: set to 40 seconds
  • create 1 zergling at ones for player 8
  • wait 60 milliseconds
  • create lings
  • wait 60 milliseconds
  • order lings to attack
  • Preserve Trigger



  • Here's how I'm swapping to a next wave:


    Trigger
    Players

  • Humans
  • Conditions

  • Wave 1 - 5 is set.
  • Player 8 brings at least 6 men to 'ones'
  • Actions

  • Wait for 200 milliseconds
  • Clear Wave 1 - 5
  • Kill all men for Player 5
  • Modify Countdown Timer: Set to 0 seconds
  • Display for current player: Waves 6 - 10!
  • Wait for 100 milliseconds
  • Set Wave 6 - 10



  • Here's the next wave trigger:
    Trigger
    Players

  • zombies
  • Conditions

  • Countdown timer is exactly 0 game seconds
  • wave 6 - 10 is set
  • Actions

  • modify countdown timer: set to 60 seconds
  • create 1 zergling at ones for player 8
  • wait 60 milliseconds
  • create lings
    {*]create hydra's
  • wait 60 milliseconds
  • order lings to attack
  • order hydra's to attack
  • Preserve Trigger


  • The next wave trigger never goes off and I don't know why..can someone help?



    None.

    Dec 27 2009, 8:58 am Jack Post #2

    >be faceless void >mfw I have no face

    Are you running hyper triggers?



    Red classic.

    "In short, their absurdities are so extreme that it is painful even to quote them."

    Dec 27 2009, 9:01 am formlesstree4 Post #3



    No I am not.



    None.

    Dec 27 2009, 9:05 am Jack Post #4

    >be faceless void >mfw I have no face

    Does the message from trigger two display?



    Red classic.

    "In short, their absurdities are so extreme that it is painful even to quote them."

    Dec 27 2009, 9:08 am formlesstree4 Post #5



    Nope.



    None.

    Dec 27 2009, 9:14 am Jack Post #6

    >be faceless void >mfw I have no face

    You won't be bring the 6 men to ones. Is the location big enough? Is there a player in the Humans slot?



    Red classic.

    "In short, their absurdities are so extreme that it is painful even to quote them."

    Dec 27 2009, 9:16 am formlesstree4 Post #7



    I use the bring to detect how many of a unit I have in a certain location. The location is definitely large enough, and it did used to show the text before & now it doesn't.
    There is a player in the humans slot, me.



    None.

    Dec 27 2009, 9:18 am Jack Post #8

    >be faceless void >mfw I have no face

    OK so 5 waves go through, then nothing more happens?



    Red classic.

    "In short, their absurdities are so extreme that it is painful even to quote them."

    Dec 27 2009, 9:19 am formlesstree4 Post #9



    No, it keeps going, it's just that it doesn't do the next set of waves. Basically, the first 5 waves keep repeating on and on.



    None.

    Dec 27 2009, 9:23 am Jack Post #10

    >be faceless void >mfw I have no face

    Hmm, that's very odd. Make sure that you have the correct switches in the triggers? Maybe post the map.



    Red classic.

    "In short, their absurdities are so extreme that it is painful even to quote them."

    Dec 27 2009, 9:33 am formlesstree4 Post #11



    I managed to fix it. It was another trigger's wait that messed it up.



    None.

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