Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Hyper trigger issue
Hyper trigger issue
Dec 21 2009, 5:15 am
By: Dungeon-Master  

Dec 21 2009, 5:15 am Dungeon-Master Post #1



So this is the problem: I NEED hypers in a 4v4 map, can I give em to P12 / if not to all players so in any situation the players will have hypers?



None.

Dec 21 2009, 5:18 am ImagoDeo Post #2



Giving them to all the players seems to work. I've done it in an eight-human map before.

If it doesn't, you're screwed - only players 1-8 can own and run triggers.



None.

Dec 21 2009, 5:19 am Urahara Post #3



You can give to all players,you can't use waits though



None.

Dec 21 2009, 5:23 am Kenoli Post #4



Using counters in the place of any waits you might want isn't usually too much of a hassle.



None.

Dec 21 2009, 5:24 am ImagoDeo Post #5



Quote from Kenoli
Using counters in the place of any waits you might want isn't usually too much of a hassle.

Agreed.

DCs are really very simple. I wonder that more people don't use them. They're key to making a map more professional.



None.

Dec 21 2009, 5:27 am Dungeon-Master Post #6



Yea I know everything about DC's wait blocks and such, I just wanted to know if Hypers still worked with players, thanks for the help, i'm helping a new mapper with his triggers.



None.

Dec 21 2009, 11:08 pm Falkoner Post #7



Give them to All Players and always make sure they're at the bottom of the trigger list, then as long as each player isn't using a wait at the same time, they should continue to run and you can still use waits.



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[04:30 pm]
Oh_Man -- yeah, probs
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[03:09 pm]
NudeRaider -- Oh_Man
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[02:14 am]
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