Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Player Color List
Player Color List
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Nov 7 2009, 7:27 am
By: wish4me  

Nov 7 2009, 7:27 am wish4me Post #1



I'm looking for a Pink-Ish color. There used to be a list somewhere around here, dont know where it went.



None.

Nov 7 2009, 7:32 am O)FaRTy1billion[MM] Post #2

👻 👾 👽 💪

http://www.staredit.net/files/464/
I should recreate the data files and see if there is any drastic differences ...

Also, this should probably go in Assistance forum.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Nov 7 2009, 10:40 am wish4me Post #3



I couldn't get that program to work.

Aside from that can you still create addons on top of burrowed units?



None.

Nov 7 2009, 11:15 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Forum rules
4. Thou shalt use the Wiki *, Search, and Google. You might find your answer before posting and thus not have to open a topic.
But not to be a jerk:
http://www.staredit.net/wiki/Colors_list
nvm, didn't read the title, only the post.

EDIT:
You told that PColor gives you an .ocx error. You should try googling the said file and place it in the PColor and ..\Windows\System32 folder (not sure which one).
If you're on vista try admin rights to run it.

Post has been edited 2 time(s), last time on Nov 7 2009, 2:50 pm by NudeRaider.




Nov 7 2009, 10:36 pm wish4me Post #5



Thanks. The Player Color program works quite well after I got it to work. It was late last night and I wasn't thinking so clearly about it.



None.

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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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