How do you detect when a unit is burrowed? I'm working on a quick map and I need to find it out!
None.
When the unit doesn't need to be moved around you can use this system:
Always teleport to a location which is blocked by a building, then check wheter the player brought one unit to that location, if yes -> move to the old location (not the one which is blocked by a building) and order it to the same location for automatic unburrowing.
Please report errors in the Staredit.Network forum.
We have a wiki article exactly on this! Use the wiki!
http://www.staredit.net/wiki/Burrow_Detection
None.