zerg ai
May 19 2009, 12:54 pm
By: okeee  

May 19 2009, 12:54 pm okeee Post #1



For a map in which the playtime is several hours, I tested the AI. I noticed that after about 2 hours, the Zerg insane AI sometimes stops attacking at all, and they wont build new units and they harvest ore only. But sometimes they do keep attacking as they should, even if I retest the same map, in the same settings. The Terran AI does not seem to have this problem.



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May 19 2009, 4:31 pm UnholyUrine Post #2



Yeah I've seen this before... This happens a lot when there're either too many units or when it's been a long game... Some Ai glitch or something just stops them from doing anything...

An example would be Crash RPG, if you played the game for a long long time and get to a point where the map creates a few .. let's say.. guardians.. the guardians will not attack... even tho the triggers constantly triggers for the Zerg Insane AI.
This effect can be overrided by using Order - Patrol ..or Random suicide mission (i think)



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[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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