EUD SCMDraft
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Mar 30 2009, 8:50 pm
By: rockz  

Mar 30 2009, 8:50 pm rockz Post #1

ᴄʜᴇᴇsᴇ ɪᴛ!

Apparently you can input an extended unit by some magical form in Classic Trigedit. What's the secret code for doing so?

I've tried:
ID:999
UnitID:999
ID999
UnitID999
999

I'm starting to believe this was a hoax.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 30 2009, 10:22 pm Roy Post #2

An artist's depiction of an Extended Unit Death

Try the first one again.

ID:999

It will show as UnitID:999

You need the latest beta version of SCMDraft 2. I think this is the right link: http://www.stormcoast-fortress.net/temp/Scmdraft%202%20080.zip

Edit: Confirmed link.

On a side note, the number of deaths in SCMD2's classic trigedit is limited to 9 digits, so you will need to enter the value into the text editor if the value is 10 digits. When you save in the text trigger editor, the UnitID resets to 228, so you'll have to reenter the UnitID value in the classic editor. Very counter-productive, I know, but you can get it to work.

Post has been edited 1 time(s), last time on Mar 30 2009, 10:27 pm by Roy.




Mar 30 2009, 11:18 pm NudeRaider Post #3

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Yes, the first one "ID:999"
Be sure to press Enter, not just click somewhere outside the field, and make sure it's upper case.




Mar 30 2009, 11:23 pm rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

Alright, lock please. It appears I never updated, though I specifically looked at the "about" page, which clearly stated I had "0.8.0".



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 30 2009, 11:30 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

There's (at least) 2 versions 0.8.0.
You're looking for the one with a 'b' at the end.
Unfortunately SI didn't change the version number although he did some pretty severe changes.




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[2026-7-23. : 6:40 am]
Oh_Man -- true
[2026-7-23. : 3:16 am]
RIVE -- Still annoyed there was never a trigger to stop or pause wavs.
[2026-7-23. : 1:40 am]
Oh_Man -- tthen u come to SCBW and it's like - upload WAV, play WAV.... sigh why cant it be that easy
[2026-7-23. : 1:40 am]
Oh_Man -- and no consistent easy to use way to then play the audio either
[2026-7-23. : 1:39 am]
Oh_Man -- where they use third party audioprogram called WWISE which basically makes adding audio extremely difficult
[2026-7-23. : 1:39 am]
Oh_Man -- i appreciate SCBW's ability to just let us upload and play WAVs so much compared to nightmare that is total war warhammer 3
[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
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