Disablezor!
Feb 10 2009, 5:19 am
By: Pyro682  

Feb 10 2009, 5:19 am Pyro682 Post #1



:crazy:
(No reason for smilie, just like how it looks.)
Hey, I'm confused about a certain Disabling project I'm doing. I read the wiki, and I read the reference/glossary.

One Wiki says that Science Vessels + Dropships Crash the game when disabled.
One Reference / Glossary Entry says that They can Cloak and be unseen without crashing the game, provided that they aren't affected/moved.

I made several test maps, but never really tried to disable something before, and I ended up with crashing Vessels and Dropshits.
I was hoping that I did it incorrectly somehow, and that you CAN Disable + Enable * 2 for these units, making them cloaked.

Help?



None.

Feb 10 2009, 5:33 am Echo Post #2



Some units cannot be cloaked. Disabling them will result in crashing, but that is if you see them on your screen. You can disable them and hide them somewhere, but I see no point of it. Go see the references again to see which crashes.
There are the only ones that won't crash you. To answer your question, it is impossible to cloak those units by disabling.
Collapsable Box




None.

Feb 10 2009, 5:57 am Pyro682 Post #3



Ah crap, I think i just put a minus on that last post when I was trying to collapse box... I dont know what it did, but I see a -1 on it... Uht ohz. Can i undo this??

Anyways, Am i to assume that this chart is not trustworthy?

http://www.staredit.net/?p=tutorials&tut=8
It states that Science vessels are cloakable, some how.

EDIT:
Ok, nevermind, I got it. You CAN Disable the vessels, so long as they cloak BEFORE you see them

Post has been edited 1 time(s), last time on Feb 10 2009, 11:56 am by NudeRaider. Reason: merged posts



None.

Feb 10 2009, 6:05 am Echo Post #4



Quote
7.If You Do The Number 3 Way It Will Work But Its Completely Cloaked
That It Looks Like Its Not Even There At All, If You Move It Then
It Will Crash (Better Off Giving It To A Computer Player Ally)

It will be invisible.



None.

Feb 10 2009, 10:20 pm Falkoner Post #5



It's often a good idea to try disabling the unit with no vision of it at all, as often the initial disabling causes a crash when seen, even on the minimap.



None.

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[03:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[08:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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