Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: glowing health for units
glowing health for units
Jan 24 2009, 1:08 am
By: okeee  

Jan 24 2009, 1:08 am okeee Post #1



I read about glowing health for units. Can you use scmdraft for that? I can't get it worked.



None.

Jan 24 2009, 1:26 am badcop Post #2



Actually glowing or just odd colors?



None.

Jan 24 2009, 1:29 am okeee Post #3



well the description said glowing health. Im not sure how its supposed to look like.



None.

Jan 24 2009, 1:30 am badcop Post #4



Well here's an example of miss-colored wireframes which is what I suppose you're talking about. Click.



None.

Jan 24 2009, 1:31 am TriggR_HappE Post #5



Are you talking about glowing wire frams? If so, you can create diferent glowing effects by setting different vaules to the two boxes that appear next to HP in unit and hero settings. Try placing a larger number in the smaller box and a smaller number in the unit's default HP box.



None.

Jan 24 2009, 1:31 am poison_us Post #6

Master has given Dobby a doctorate! Dobby is free!

Are you talking about the wireframe?

If you wanna make it weird, you gotta have the HP 1-9 and the lil box next to the hp 1-9 (not zero)




Jan 24 2009, 1:39 am okeee Post #7



Ok I knew about the wireframes trick. But im not sure if it's the same... they are not exactly glowing, just some odd colors.



None.

Jan 24 2009, 1:45 am NudeRaider Post #8

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

With hyper triggers set the hp to different values each trigger loop. The wireframe and hp bar will flash randomly green/yellow/red (or others if you combine with wireframe trick).




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