Mirage of Blades is too fricking rigged. It also lags like hell.
Let's try to make reasonable bosses instead of ones that kill you within 2 seconds no matter what you do.
Oh, I forgot to say "Right click to boost".
Also, I don't really consider the two tornadoes to be real bosses; they were mostly just experiments with rotating panels (that look really fucking cool).
None.

ALL PRAISE YOUR SUPREME LORD CORBO
Have you increased the rank to 100 in the Options menu?

Does that make them more difficult or what?
fuck you all
Here is some site i found with a wiki on it and a battlecruiser.
Edit: If you look around there are some other cool files.
Higher ranks increase speed, projectiles, and probably health. They also get bigger damaging explosions when they die.
Rank 50= 2x projectiles
Rank 100= 3x projectiles
Also, Corbo, try Clock Prison Rank Anything without dying.
Post has been edited 2 time(s), last time on Jan 18 2009, 4:04 pm by ForTheSwarm.
None.

ALL PRAISE YOUR SUPREME LORD CORBO
Done to all of that.
I still don't die before eating them

What I can tell is that it doesn't increase health. Just number of projectiles and the rate of which they are fired.
fuck you all
I made a really responsive enemy in only 15 minutes

. It tries to ram the player my facing him/her and launching all its thrusters >:D . I like the detach action a lot as well.
We should create SEN enemy together with an unstoppable event-oriented AI along with a "Try" file.
I made a really responsive enemy in only 15 minutes

. It tries to ram the player my facing him/her and launching all its thrusters >:D . I like the detach action a lot as well.
We should create SEN enemy together with an unstoppable event-oriented AI along with a "Try" file.
As in a whole community project?
Could work; the files are tiny, so it would be easy to pass around. I'm just not sure how we'd make it epic, particularly since there's a total part limit (somewhere around 500).
EDIT: Maybe we could each make a boss (under X parts), and then someone could copy/paste all of them into one file and plug them into a deploy core for epic SEN boss rush/raep ala
this?
None.
How do you make a "try" or clipboard file?
None.
How do you make a "try" or clipboard file?
Try files: Uncertain, but readme_try_eng.txt should help.
Clipboard: Copy parts.
None.
Its pretty easy to make a "try" file. We could make something like "Escape from SEN City" and have tons of custom - event oriented ships try to make the user give up with a timer as well
How do you make a "try" or clipboard file?
Try files: Uncertain, but readme_try_eng.txt should help.
Clipboard: Copy parts.
I still have no clue how to do either.

To be specific, I don't know how to create a try file.
I got a bunch of fighters/minibosses to use.
Post has been edited 1 time(s), last time on Jan 21 2009, 3:08 am by ForTheSwarm.
None.
Hmm, I guess I could create a try file where people just stick in their ships into the appropriate level.
Ah I remember this, thanks, I'll download again.
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