Staredit Network > Forums > Modding Discussion > Topic: A Suggestion for Map Modders/Makers about MBS
A Suggestion for Map Modders/Makers about MBS
Sep 24 2007, 9:58 am
By: SpoR  

Sep 24 2007, 9:58 am SpoR Post #1



Since there is so much heated discussion about the MBS (Multiple Building Selection) why not do this:

Create a set of triggers or a mod (that can be applied to any Pro melee map) that effectively creates an artificial MBS in SC:BW.

I'm a little rusty on the map editor (and I never was really that good), but I could see it something like this:

Current player creates factory, set switch 1.

switch 1 is set - any more factories created will be moved (to some place on the map and unusable) and a placeholder will be created, set switch 2.

switch 2 is set - current player spends X at factory, copy action to all available moved factories.

if a place holder is destroyed take away a factory.

etc, etc.

This would take some really clever triggering which I could probably figure out if I hid in a cave for a month. (no offense mappers, I just suck at switches).

Anyways, The goal would be to have 1 factory,barracks, starport, hotkeyed to 1 key and build more that 1 unit at 1 button press.

If anyone can do this please do it!
If everyone starts to play it they can see the pros and cons of MBS without just 'theorycrafting'.

PS- I'm not sure if this can be properly emulated with triggers or not, But it can surely be done with a mod right?



None.

Sep 25 2007, 11:48 pm jetfusion Post #2



well you could use firegraft but thats a mod and only usable on lan games unless other people have mod on b.net which is almost impossible



None.

Oct 30 2007, 7:02 pm Durandal Post #3



Quote
switch 2 is set - current player spends X at factory, copy action to all available moved factories.

99% sure that that's not possible. Perhaps if they hadn't patched EUD actions this would be possible, but they did.

You could always use hacks.



None.

Dec 31 2007, 6:08 pm Conspiracy Post #4



I would have to go with durandal... I don't believe it is possible w/o EUDs.. but I have heard someone is comming out with something related to to EUDs... or along those lines...

What you could do though, is when there is a Goliath at one of the factories.... it would create Goliaths at other factories if you had sufficient resources... but that would also imply several other things like giving to a neutral/p9-p12 player.... and other stuff...



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