Staredit Network > Forums > Modding Assistance > Topic: Creating Wireframes
Creating Wireframes
Dec 13 2009, 12:32 am
By: Juiz  

Dec 13 2009, 12:32 am Juiz Post #1



Hi, I'm a little new to modding and I've read a bunch of tutorials, but I have an issue with one aspect: creating wireframes.

It seems that every time I make one, it comes out in strange colors ingame. I know it can be done, but I just don't know how. Can someone tell me a good way to make custom wireframes?



None.

Dec 13 2009, 2:03 am Jack Post #2

>be faceless void >mfw I have no face

Are you using the wireframe palette? If so, there's a tutorial somewhere. I'll try find it.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 13 2009, 7:14 pm Juiz Post #3



I was editing wireframes in Paint - as it seemed to have worked for all the other GRPs I've done.



None.

Dec 13 2009, 7:27 pm Jack Post #4

>be faceless void >mfw I have no face

You need to copy and paste the wireframe on top of an existing, extracted-from-MPQ wireframe BMP, to convert it to the correct palette.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 13 2009, 8:14 pm Juiz Post #5



I tried doing that and still no luck.



None.

Dec 13 2009, 8:47 pm Jack Post #6

>be faceless void >mfw I have no face

Can you post a screenshot of what the wireframe looks like in game, and in your GRP converter.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 13 2009, 8:53 pm poiuy_qwert Post #7

PyMS and ProTRG developer

What do you mean it comes out in strange colors? You are probably using incorrect palette indexes.

Post has been edited 2 time(s), last time on Dec 13 2009, 9:52 pm by poiuy_qwert.




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