I thought of a very promising system for an RPG, however I am experiencing a bit of a block when it comes to story and terrain. I am a forum lurker and don't post much, but I have had this battle system in mind for quite some time now...and after reading Vrael's suggestion in qPirateKing's topic, I thought yeah, it would be better to bounce ideas off people than work alone if you're stuck
Here are the specifics for those who can lend a helping hand:
1) The main thing I hope to accomplish in this map is to recreate the feel of a jRPG. This means that it's going to be a jRPG in spirit though the story is original, though feel free to use tropes and themes that are common within the genre.
2) Map will be set in jungle terrain, and the setting would be fantasy with some sci-fi thrown in (much like FF).
I will definitely use extended terrain and each area would have it's own 'theme' and be highly distinguishable from each other:
Towns:
- Port Town
- Capital city
- Hideout deep in the forest
- Rural, riverside town
- Industrial mining town
Dungeons:
- Cave
- Shore/Swamp
- Forest
- Farmland overrun by monsters
- Valley
- Highlands
- Ruins
- Decaying Forest
- Crystal Caves
Story progression will dictate terrain. Also, please try to weave these areas into the story and lore as much as possible.
3) There are 4 main characters:
- Knight (Zeratul)
- Thief (Zealot)
- Mage (High Templar)
- Ranger (Kerrigan)
jRPGs usually create personal motives and backstories for why their characters are fighting against the evil. This is something I want to come through in the story. It would be a good plus if the characters can come across as believable and likeable.
One restriction I would like to set is: the map should contain as little abstraction as possible. Meaning for example, the Sarah Kerrigan unit uses a gun, so that means in this RPG she would most likely be a technological soldier of some sort. She cannot be an elven archer. However, you can use what exists in the Starcraft graphics as inspiration: for example, Zeratul and the High Templars portraits are shrouded in darkness, what does it say about their characters?
So if anyone is interested in providing a story or story ideas, feel free to post ideas here or send a pm to me. You will be given credit, and I am willing to do everything else, terrain and triggering, I just need a direction. Also if there is anything you wish to ask or clarify, post it here as well.
Please bear in mind that I might be rather picky with ideas, but in general what I am looking for is:
- Good plot, not too complicated but with enough suspense to keep players going.
- Clever dialogue
- Interesting characters
Post has been edited 2 time(s), last time on Aug 25 2009, 1:30 pm by MalFunkShun.
None.