Hey guys! I'm working on my map for the LSRPGC, and i'm doing a kill reward system related to Spellsword. Whenever you kill a unit, you will get either gold or an item. The whole thing works fine, but right now it is giving me 2 things each time I kill something, the current item and the one after that. If you play, you'll see what I mean..
So, can you guyz please download this, play it (just kill a ling to see what I meean) and see whats wrong? I labeled the triggers very clearly, the kill triggers should be labeled [Reward] and in Force 1. Thanks!
Attachments:
None.
(Haven't tryed yet)
Make sure the players are correct, Triggers can fire twice if they are selected for multipul players.
None.
You're subtracting from kills and razings. That means whenever you kill a zergling (worth 50 kills) the trigger which sees 50 kills/razings fires, and subtracts 25 kills and 25 razings. Now you have 25 kills, so that other trigger fires.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"