Staredit Network > Forums > SC1 Melee Map Projects > Topic: (8)Chrysalis
(8)Chrysalis
Jan 22 2009, 8:47 pm
By: JCarrill0  

Jan 22 2009, 8:47 pm JCarrill0 Post #1



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Chrysalis
Description: Find the Chrysalis and use it!


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// INFORMATION
  • Tileset: Ashworld
  • Type: Altered Melee (Use Map Settings)
  • Player(s): 2-8
  • Map Size: 192x192

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// AUTHOR NOTES
I decided to redo an old project of mine. I am calling it (8)Chrysalis. It's a Zerg UMS melee map (altered melee), where you can build a Hero unit. A Drone must locate a Young Chrysalis (a powerup) and bring it to a Zerg beacon located near the starting base. If you have the right amount of resources, it turns into a Mature Chrysalis. After about 2 mins (100 secs) you get a Hero Unit, "Infested Kerrigan". You could only control one at a time, but if she died you could make another one.

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// VERSION HISTORY
Version Changes v1.1 (Beta)
  • Fixed a bug where Beacons were not properly removed if a player leaves the game.
  • Fixed a bug where Mission Objectives were not displayed if a player skipped the briefing.
  • Fixed a bug where Multiple Players = more Chrysalis spawning, randomizing all in same area.
  • BALANCE - Players reporting starting with a Hive is bad for balance. Players will now start with a Hatchery.

Version Changes v1.2 (Beta)
  • Removed a trigger that removed ALL young Chrysalis

Version Changes v1.3 (Beta)
  • Fixed grammer in Mission Briefing.

Version Changes v1.4 (Beta)
  • Added trigger to remove EXTRA young chysalis.

Version Changes v1.5 (Beta)
  • Fixed trigger to remove EXTRA young chysalis.
  • Modified the stats for the "Starting" Zerg Overlord.
  • Added random Start locations.
  • Added to the Mission Briefing.

Version Changes v1.6 (Beta)
  • Added Credits.
  • Added Version Changes.
  • Modified various unit & building stats.
  • Resided beacon relocations

Version: 1.7 (Beta)
  • Fixed a Trigger "Spawn Chrysalis (Game Starts)"
  • Removed Trigger "Remove Extra Chrysalis"

Quote from DOWNLOAD


Post has been edited 2 time(s), last time on Nov 24 2015, 9:35 pm by JCarrill0.




Jan 22 2009, 9:36 pm UnholyUrine Post #2



THis is the wrong place to post melee maps.. should be in the melee section :C
This section is for UMS maps.
(reported)



None.

Jan 23 2009, 3:18 am JCarrill0 Post #3



Quote from UnholyUrine
THis is the wrong place to post melee maps.. should be in the melee section :C
This section is for UMS maps.
(reported)
Opps sry about that, thx for moving it




Nov 24 2015, 5:49 pm JCarrill0 Post #4



I updated the first post, was thinking of updating this with NEW hyper-trigters if anyone is willing to test this out.




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[2026-8-06. : 2:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[2026-8-06. : 2:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
[2026-8-06. : 2:40 am]
Symmetry -- Human memory is a fragile, fallible thing
[2026-8-06. : 2:39 am]
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
[2026-8-06. : 2:38 am]
Oh_Man -- i was zerg, the toss guy did a bunch of hallucinates, and i was like, welp, i guess i'm dead, but i have that mindset of never giving up, so attacked him anyway, then tht was wen
[2026-8-06. : 2:38 am]
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
[2026-8-06. : 2:37 am]
Oh_Man -- i found an old comment of mine i actually think the idra thing over-ride my own memory
[2026-8-06. : 2:22 am]
Symmetry -- was it idra
[2026-8-06. : 1:52 am]
NudeRaider -- Oh_Man
Oh_Man shouted: and i went on to win the tournament, and a pair of steelseries headphones. i even reember how i won the final match - hallucinated a fck-tonne of units and my opponent thought i had way more than he did and GGed
classic
[2026-8-05. : 2:56 pm]
Oh_Man -- long story short - patience is a virtue!
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