Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: A Suggestion for Map Modders/Makers about MBS
A Suggestion for Map Modders/Makers about MBS
Sep 24 2007, 9:58 am
By: SpoR  

Sep 24 2007, 9:58 am SpoR Post #1



Since there is so much heated discussion about the MBS (Multiple Building Selection) why not do this:

Create a set of triggers or a mod (that can be applied to any Pro melee map) that effectively creates an artificial MBS in SC:BW.

I'm a little rusty on the map editor (and I never was really that good), but I could see it something like this:

Current player creates factory, set switch 1.

switch 1 is set - any more factories created will be moved (to some place on the map and unusable) and a placeholder will be created, set switch 2.

switch 2 is set - current player spends X at factory, copy action to all available moved factories.

if a place holder is destroyed take away a factory.

etc, etc.

This would take some really clever triggering which I could probably figure out if I hid in a cave for a month. (no offense mappers, I just suck at switches).

Anyways, The goal would be to have 1 factory,barracks, starport, hotkeyed to 1 key and build more that 1 unit at 1 button press.

If anyone can do this please do it!
If everyone starts to play it they can see the pros and cons of MBS without just 'theorycrafting'.

PS- I'm not sure if this can be properly emulated with triggers or not, But it can surely be done with a mod right?



None.

Sep 24 2007, 12:26 pm Falkoner Post #2



Yes, this would have to use a mod, as you can't 'copy actions' with triggers.



None.

Sep 24 2007, 1:04 pm Xx.Doom.xX Post #3



Quote from Falkoner
Yes, this would have to use a mod, as you can't 'copy actions' with triggers.
You could copy the trigger and just change the factory each time. I'm not that's what he means though.

MBS? Never heard of it. :P



None.

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None.

Sep 25 2007, 12:46 am Falkoner Post #5



'copy action to all available moved factories'

No actions for that.



None.

Oct 11 2007, 1:55 am Jello-Jigglers Post #6



uh how about just using regular triggering but making it less capable? like:

p1 controls x factories
---p1 creates 1 siege tank
---p1 accumulates * ore
---Switch "p1 multi-build" is set
------subtract * ore from p1
------create x-1 siege tank at "unit production"
------display text "+1 tank from multi factories"
------minimap ping at "unit production"
------preserve trigger

yeah it would take a bunch of triggers to make it work and it would have it's limitations but is in essence the same thing right? or did I miss the point? then you could just hot key 1 factory and make 1 siege tank and it would make a siege tank for all the extra factories you had. There could be some other tweaks and additions but it would look cool in a simple melee game I think. :) What do you think?



None.

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[03:18 am]
Symmetry -- Make maps for the memes :hurr:
[08:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[08:03 pm]
lil-Inferno -- u
[2026-10-30. : 7:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[2026-10-30. : 6:55 am]
UndeadStar -- :wob:
[2026-10-30. : 2:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
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