Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Hallucanation appearance?
Hallucanation appearance?
Sep 13 2008, 2:54 pm
By: Hug A Zergling  

Sep 13 2008, 2:54 pm Hug A Zergling Post #1



I was wondering if there was a way, that I could make it so when a hallucination is created for a player, everyone can see that it is blue, but it is still controlled by that player it is created for?
RUN ON SENTENCELOL



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Sep 13 2008, 4:05 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

No, only the owner sees the hallucination blue. Even allies (+ vision) "think" it's a real unit.




Sep 13 2008, 6:32 pm Pigy_G Post #3



If a computer infests a hallucinated command center doesn't it stay blueish for everyone though?



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Sep 13 2008, 11:42 pm Falkoner Post #4



Hmm, you should try using Player 145, maybe it changed since last patch, but recently someone found that all players see that player as owned by them.



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Sep 14 2008, 12:02 am Hug A Zergling Post #5



Tested 145, and no luck. Came up with normal colors. (black)



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Sep 14 2008, 12:04 am Falkoner Post #6



Shucks, when you clicked it, did it have a green circle? That's how it worked last patch, maybe it got changed.



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Sep 14 2008, 12:05 am Hug A Zergling Post #7



It had the green circle that appears when you normally click a unit...thats it.



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Sep 14 2008, 12:06 am Falkoner Post #8



Well, in the map I saw, it was an enemy, and when you click enemies they usually have red circles, whereas this one was green.



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Sep 14 2008, 12:10 am Hug A Zergling Post #9



oh! yes, it still has the green circle, but appears black, not blue.



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Sep 14 2008, 12:10 am Falkoner Post #10



Dang, well at least buffer overflows haven't changed much since last patch..



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Sep 14 2008, 12:14 am Hug A Zergling Post #11



Morphling, theres a topic for the new patch. this isn't it.



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Sep 14 2008, 12:24 am Hug A Zergling Post #12



ty ^^



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[2025-5-15. : 3:53 pm]
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