Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Aldaris (templar)
Aldaris (templar)
Aug 31 2008, 3:32 am
By: blac_k_night  

Aug 31 2008, 3:32 am blac_k_night Post #1



Can Aldaris templar (hero) be created with a trigger?



None.

Aug 31 2008, 3:43 am KrayZee Post #2



No.



None.

Aug 31 2008, 3:51 am blac_k_night Post #3



ty, and do you know what is the best wait to kill a unit instantly after it is created like a bound?



None.

Aug 31 2008, 3:55 am Fwop_ Post #4



What? Create 1 Whatever. Kill 1 Whatever. I really hope that's not what you were asking?



None.

Aug 31 2008, 4:00 am rockz Post #5

ᴄʜᴇᴇsᴇ ɪᴛ!

If you kill the unit in the same trigger run after it is made, it will appear instant.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Aug 31 2008, 5:49 am Ultraviolet Post #6



Quote from blac_k_night
ty, and do you know what is the best wait to kill a unit instantly after it is created like a bound?

In case you didn't get what they were saying, no wait is the best for that situation. It's instant and most of the time you don't even see the unit that was spawned, just the death explosion.



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Excalibur -- I have no idea if Clans will finish his map but I hope so.
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Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
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[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
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[2025-5-05. : 1:23 am]
NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
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