Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: A question on vHP
A question on vHP
Aug 6 2008, 5:34 am
By: Ryan  

Aug 6 2008, 5:34 am Ryan Post #1



Hi.

So I'm planning on using a vHP in a map I'm making.
Let's say that I have a location following a unit, and the vHP's are brought to that location only when the unit being followed is not inside the location. Would this have the same effect as if constantly moving the vHP's to the location, whether or not the player brings the unit to that location?




None.

Aug 6 2008, 5:37 am Kaias Post #2



Quote from Ryan
Hi.

So I'm planning on using a vHP in a map I'm making.
Let's say that I have a location following a unit, and the vHP's are brought to that location only when the unit being followed is not inside the location. Would this have the same effect as if constantly moving the vHP's to the location, whether or not the player brings the unit to that location?
No it wouldn't

Constant centering will slow your unit (assuming it's ground).
If you do the other way, make your location 1 pixel x 1 pixel.



None.

Aug 6 2008, 5:40 am Ryan Post #3



Thanks. I guess I could've just tested this, but I'm lazy. Also, I thought it slows air units as well? Or am I delusional?



None.

Aug 6 2008, 5:43 am Kaias Post #4



Quote from Ryan
Thanks. I guess I could've just tested this, but I'm lazy. Also, I thought it slows air units as well? Or am I delusional?
Delusional. It doesn't slow air units.



None.

Aug 6 2008, 8:02 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from Ryan
Thanks. I guess I could've just tested this, but I'm lazy. Also, I thought it slows air units as well? Or am I delusional?
Other way round: You can slow down ground units by moving/creating air units above them.
Maybe that's what you meant.




Aug 6 2008, 9:23 pm stickynote Post #6



You don't have to use air units; you can slow down ground units with ground units.



None.

Aug 6 2008, 10:20 pm Kaias Post #7



Quote from stickynote
You don't have to use air units; you can slow down ground units with ground units.
Burrowed units work, so do many locations constantly centering. That's kind of a waste though.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-4-29. : 2:00 am]
l)ark_ssj9kevin -- hi jamal
[2026-4-29. : 12:18 am]
Heinermann -- memes
[2026-4-28. : 10:08 pm]
NudeRaider -- skeet-skeet, motherfucker
[2026-4-28. : 4:24 pm]
Vrael -- NudeRaider
NudeRaider shouted: Vrael boy, if you're not careful I'll moderate your sorry ass too!
gotta catch me first! skeet skeet skeet
[2026-4-26. : 1:58 pm]
lil-Inferno -- ya
[2026-4-25. : 11:50 pm]
JamaL -- Glad to see SEN will never die. Kudos to whoever is paying the hosting fees these days!
[2026-4-25. : 3:37 pm]
NudeRaider -- (-.-,)
[2026-4-25. : 3:35 pm]
Zoan -- ;o I thought that was a monkey emote
[2026-4-25. : 3:34 pm]
Zoan -- :mods:
[2026-4-25. : 3:34 pm]
Zoan -- :mods"
Please log in to shout.


Members Online: Solstice245