Trigger Help
Sep 3 2007, 5:58 pm
By: HXBytez  

Sep 3 2007, 5:58 pm HXBytez Post #1



Hey :P.

So, I'm making a UMS Map called "2Moons RPG -BETA" -Includes almost everything exact.
I.E: Towns, Monsters, Skills..

But, I'm trying to make the skills work with a Bound-Like Explosion.
Example:
Player Brings 1 Unit To X
-
Create Neutral Units At Location Y
Kill all Neutral Units At Location Y
Set HP For All Units Owned By Player 8 At Location Y to 80%

Something Like that, But its too simple as for 1 Explosion..

-My Question is, If I'm able to somehow Make a Line of explosions or an outcast of explosion When a player uses the skill. Like to Shape Locations into the explosion I want but somehow Keep the locations In that Order?
Note: I Know how to make bounds, The Location Y is following a Unit, Is there Any way?

Or Is there no way to do that? x_X -Thanks In Advance

Post has been edited 1 time(s), last time on Sep 3 2007, 6:01 pm by HXBytez.



None.

Sep 3 2007, 6:07 pm Money Post #2



http://doodle77.dyndns.org/tutorials.php?id=137
http://doodle77.dyndns.org/tutorials.php?id=338

I think you are looking for a mobile grid system.

Post has been edited 1 time(s), last time on Sep 3 2007, 6:08 pm by moneylover.



None.

Sep 3 2007, 6:23 pm HXBytez Post #3



Ah.. Thanks That Can Work =p



None.

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[02:29 am]
Symmetry -- TFW you google a problem and find the answer in a post you made yourself
[01:46 am]
Oh_Man -- How can i change my name here to put [TFE] on the end will thr website let me
[06:02 pm]
Zoan -- of course it isn't full understanding. You could ask "is the mechanism by which this counterexample blows up the ONLY mechanism possible for an initial configuration to blow up?"
[05:48 pm]
Zoan -- ppl do it all the time in PDEs
[05:47 pm]
Zoan -- Heinermann
Heinermann shouted: it also didn't solve that problem but hey as long as the investors are pleased
Constructing a counterexample is answering the question: "Is Navier Stokes well posed?" in the negative
[05:44 pm]
NudeRaider -- I only heard about it, didn't any news article, so what did it do then?
[05:43 pm]
Heinermann -- it also didn't solve that problem but hey as long as the investors are pleased
[05:39 pm]
NudeRaider -- I have no idea tbh. All I know no human was ever able to solve it, but there's at least a few that beat portal ;)
[05:32 pm]
Zoan -- Navier Stokes is not that esoteric I thought
[04:32 pm]
NudeRaider -- Zoan
Zoan shouted: I find it kind of sad that on the same day it was announced AI solved Navier Stokes, it was also announced AI beat Portal, and there's a good deal of people who don't know which is more impressive
you find it sad not everyone is a math nerd?
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