Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Refreshing hyper triggers
Refreshing hyper triggers
Feb 22 2008, 11:18 pm
By: Punky_tnt  

Feb 25 2008, 5:58 am Impeached Post #21



Or, so you'll never have to 'refresh' your hypers, never use Waits in your triggers. Just use Death Count timers or some other form of timer instead. I never use waits.



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Feb 25 2008, 6:07 am Falkoner Post #22



They come in handy for stupid little things like displaying text messages or something.



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UndeadStar -- https://staredit.net/topic/18961/ <= wow, if there wasn't a capital letter on almost every word in the title, and a link in the signature, I may not have guesses it's an AI bot. I don't know much about map editing, but the content may even be relevant enough to be kept.
[04:16 am]
lil-Inferno -- fart screen
[2026-11-09. : 3:49 pm]
NudeRaider -- Ultraviolet
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split screen. Left side shoutbox, right side discord meme channel
[2026-11-08. : 10:23 pm]
Ultraviolet -- :wob: maybe not replaced, just add a discord applet below the shoutbox imo
[2026-11-08. : 9:24 pm]
O)FaRTy1billion[MM] -- :wob:
[2026-11-08. : 6:20 pm]
Symmetry -- :wob:
[2026-11-08. : 4:53 pm]
UndeadStar -- but what would happen to the :wob: chains?
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ihjel -- The shoutbox should be replaced with a live feed of the discord so the side doesn't look as dead.
[2026-11-07. : 3:22 am]
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