Staredit Network > Forums > General StarCraft > Topic: Running StarCraft (and it's tools) on Android, detailed guide!
Running StarCraft (and it's tools) on Android, detailed guide!
Aug 19 2025, 7:17 pm
By: Kyberilium08  

Aug 19 2025, 7:17 pm Kyberilium08 Post #1

Doing my best to revive this place. Long live the StarCraft community!

How to get StarCraft on phone without having a Windows Phone
(beginner tutorial! definitely :D )

Hello guys and gals, my name is Kyberilum and today I will explain how to get StarCraft on Android OS!
For the purpose of this guide, I will be using Android 14, but it should work on any modern Android version.

So, let us begin!

PART 1: Dependencies
Make sure you are downloading all the files from TRUSTED sites. Don't risk it, StarCraft isn't worth getting a virus!
Download Winlator from it's official GitHub repository: Repository
Download StarCraft Classic Installer from this thread by Farty1Billion: SCCI
Download Microsoft Visual C++ 2010 from the official website: Visual C++ 2010
Download SCMDraft 2 from Stormcoast Fortress website: SCMDraft 2

After all the files are downloaded, you may proceed to the next part.

PART 2: Installing Winlator
This is a rather easy part, so I won't go into unnecessary details. Basically, you find your Downloads folder and tap on the Winlator APK installer. UPD 20.08.2025, NudeRaider It may require you to "allow installing unknown apps" or something like that, so click OK and toggle the switch ON in the settings!

After it's done installing, open it and proceed to part 3!

PART 3: Container Configuration
This is the tricky part, so I will include screenshots.
NAME - doesn't matter, optional
SCREEN SIZE - depends a lot. If you want to play SC, set "640x480" for the best experience. For SCMDraft 2 etc you should use something higher, like "960x544" for example
GRAPHICS DRIVER - not sure if it matters, but I have VirGL
DX WRAPPER - translation layer for DirectX. Since SC is very old, CNC DDraw is good
AUDIO DRIVER - not sure. I use ALSA

WINE CONFIGURATION - skip it if you aren't sure what you are doing. I skipped it too :wob:

WIN COMPONENTS - everything set to "Native (Windows)". Not sure if it matters though

ENVIRONMENT VARIABLES - skip it, it's some kind of sorcery :wtfawesome:

DRIVES - leave the default D: and E: drives

ADDVANCED - the most important part of the setup. Set "Box64 Preset" to "Stability" (to minimize the crashes) and "Startup Selection" to "Normal (Load All Services)". This is what makes Visual C++ load correctly. "Windows Version" isn't necessary, I just use 11.


Tap on the blue checkmark button to apply changes, aaand done.
Fewh, that was a lot of configuring. Let's get to the fun part!

PART 4: Installing SC (aka "the fun part")
Launch the Container and wait for it to load. When the thing is ready, tap "Start > Control Panel > Add/Remove Programs" and make sure that Wine Gecko and Wine Mono are installed. If not, go to "System Tools > Installers" and install both services. They may not be vital for SC, but Wine Mono and Wine Gecko are Windows apps that Wine needs for full functionality!


Now that the most of dependencies are installed, we can start the SC installation process itself. Since you didn't change the default drive locations, Winlator thinks that your "storage/emulated/0/Download" folder is actually Drive (D:). So get into the "Computer" window that was automatically opened on startup, and on Drive (D:) find the "SC Classic Installer.exe". Then tap and run it! It may not be visible at first (if you have a ton of stuff downloaded), so make sure that "Files of type:" filter is set to ".exe files".
After the program is launched, tap the "Install Starcraft BW 1.16.1" button and follow through the installation wizard. Voila! StarCraft Mobile is yours.

PART 5: SCMDraft Two: The Electric Boogaloo
This is where I got stuck for a while. Remember the entire "set Startup Selection to Normal (Load All Services)" thing? This is where it comes into play. After you learned how to install SC, do the same thing for the SCMDraft 2 installer. And after it's installed, try running it.
Variant A) It opens first try because Visual C++ was pre-installed by Winulator and is running in backround. NICE!
Variant B) It crashes the entire container. In this case, try installing Visual C++ from the .exe you downloaded in the very beginning. Make sure that Startup Selection is indeed set to Normal (Load All Services). Pray to Xelnaga that everything works.


And that's kinda it. Let me know in the comments if you have any questions!

Sincerely yours, Kyberilum

Post has been edited 1 time(s), last time on Aug 20 2025, 10:42 am by Kyberilium08.




Aug 20 2025, 6:59 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Nice work, and nice to see a fresh face filled with enthusiasm. ;)

One note though
Quote
PART 2: Installing Winlator
This is a rather easy part, so I won't go into unnecessary details. Basically, you find your Downloads folder and tap on the Winlator APK installer. After it's done installing, open it and proceed to part 3!
This will fail on default Android. You have to allow installing .apks in the settings first. Though I'm not sure if newer Android will give you a popup that will allow it on the fly, but still worth mentioning, I guess.




Aug 20 2025, 10:36 am Kyberilium08 Post #3

Doing my best to revive this place. Long live the StarCraft community!

Quote from NudeRaider
Nice work, and nice to see a fresh face filled with enthusiasm. ;)

One note though
Quote
PART 2: Installing Winlator
This is a rather easy part, so I won't go into unnecessary details. Basically, you find your Downloads folder and tap on the Winlator APK installer. After it's done installing, open it and proceed to part 3!
This will fail on default Android. You have to allow installing .apks in the settings first. Though I'm not sure if newer Android will give you a popup that will allow it on the fly, but still worth mentioning, I guess.

Thank you very much for your feedback! I will make sure to update the guide accordingly.

By the way, in modern Android versions, when one tries to open an APK file, there will always be a popup saying that the File Explorer needs permission to "install apps from unknown sources". Since this is the default behaviour, I originally left it out. Moreover, there are a lot of guides specifically for installing Winlator, so I focused on explaining the installation of SC itself more!




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[2026-3-09. : 2:49 am]
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[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
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Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
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[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
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[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
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