Staredit Network > Forums > General StarCraft > Topic: Spellsword RPG
Spellsword RPG
Feb 11 2025, 10:15 am
By: aniepark  

Feb 11 2025, 10:15 am aniepark Post #1



With the remaster I decided to dust off some old maps. One of my favorites, Spellsword RPG by Remisa, seems to have an issue with a templar archive trigger. The leveling up system works by giving the player vespene when they've earned an upgrade. Weapons upgrades cost 1, shield upgrades cost 50. As I recall, the player is prevented from buying weapons upgrades when they've earned a shield upgrade by a trigger which gives their Templar Archives to the A.I. until they're below some threshold of vespene.



None.

Feb 12 2025, 1:14 am Ultraviolet Post #2

We do a little trolling

I believe there's been at least one person who fixed the map, there's a few version uploaded to scmscx with somewhat recently modified dates. Try this one: https://scmscx.com/map/Gp5Vqss6

There's a few other options to try if that doesn't work, just search Spellsword on scmscx and look for ones with last modified dates on or after 2018 or so since that should be after remastered was released and presumably any versions modified after then would have been fixed.



My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
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Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

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