Staredit Network > Forums > General StarCraft > Topic: Trying to detect what kind of cheat code used from replay file
Trying to detect what kind of cheat code used from replay file
Nov 1 2023, 10:38 am
By: moataz  

Nov 1 2023, 10:38 am moataz Post #1



https://github.com/icza/screp/issues/59
From this issue I know that the cheat used in this replay is "black cheap wall", but this can be different if the cheat wasn't the 1st in-game, I wonder if any1 knows how those cheat data are coded/structured in the replay files.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[05:23 pm]
Roy -- Moose
Moose shouted: Just made? I thought we had that years ago
"We have Super Mario at home."
[2026-8-11. : 4:44 am]
Zycorax -- :wob:
[2026-8-11. : 2:30 am]
Symmetry -- :wob:
[2026-8-10. : 1:36 am]
Moose -- Thinking on it more, I vaguely remember it being annoying because it kept repeating some short loop of the Super Mario World theme LMAO
[2026-8-10. : 12:57 am]
Oh_Man -- I thought i remembered an old mario map but i searched super mario starcraft on utube and i couldnt see anything cept UMS
[2026-8-09. : 11:40 pm]
lil-Inferno -- Blizzard forgot about SC so it's okay
[2026-8-09. : 7:04 pm]
Symmetry -- malware maps for everyone
[2026-8-09. : 7:03 pm]
Moose -- probs lmao
[2026-8-09. : 6:57 pm]
Symmetry -- (and will be patched)
[2026-8-09. : 6:56 pm]
Symmetry -- The old stuff would've gotten patched no? this is current
Please log in to shout.


Members Online: Roy