Staredit Network > Forums > Modding Discussion > Topic: Zerg Queen unit - how to tweak her?
Zerg Queen unit - how to tweak her?
Sep 8 2019, 8:41 am
By: Lagi  

Sep 8 2019, 8:41 am Lagi Post #1



What are your ideas about how Queen could work to be more useful / fun to play?

1. infestation default attack - would be useful, if it could affect all Terran&Protoss structures in game (create this vines + beating heart Overlay on top), not only Command Center. Even if the infested building would do nothing, it reduce by half the time needed to destroy enemy buildings. + infested building could work as walls for your new overtaken exp.

2. Hatch egg - using 200 energy Queen could spawn 1x larva at her position. This 1 larva would allow to hatch Drone and build an exp. Or 5x queen could lay hatch an make 5x ultralisk.
It would feels thematic, that Queen is feminine for a reason.

3. Parasite combine with Spawn Broodling could work like in Alien movie. The parasite grow inside the unit for some longer time (granting detection) and then kill the carrier. On his place could be spawn infested terran (if victim was Terran race) -in this case it means that the parasite overtaken the host. Like tank crew destroy his own vehicle and are now ready for suicide attack for the Swarm.



None.

Sep 8 2019, 4:16 pm Nekron Post #2



let's make this less insane

1. fix unit cooldown bug - makes Ensnare work better vs units it doesn't work very well against
2. give single target spells smart casting ^_^
3. give Gamete Meiosis an added bonus of +2/256 mana reg/frame
4. go to liquipedia and correct all ensnare&cooldown calculations




Sep 8 2019, 5:08 pm Lagi Post #3



hmm.. it was "open" question, you know we are friendly here & no zealots around corner :)

I was not aware about 1.

agree with 3. energy upgrade without +25% reg speed is not attractive

2. do you know where can i find working smartcast plugin? KYSXD one is once cast work, next cast not.



None.

Sep 8 2019, 6:12 pm Voyager7456 Post #4

Responsible for my own happiness? I can't even be responsible for my own breakfast

2 + 3 both seem cool. I think I like 2 the best. I've always had a liking for units that can "reinforce" the front lines.



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sneezing and sniffling, you were still a fox


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Sep 8 2019, 9:27 pm Lagi Post #5



do you have any own ideas Voyager about queen?

===

queen
default skill: [infestation (all building)] + [hatch egg] + [Detector, if has Greater Spire & current energy > 100]
upgrade: [killing parasite] + [ensnare] + [energy with +reg]



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[10:13 pm]
Oh_Man -- No APM in chess. Computer just outthinks the human by seeing more moves ahead and more permutations
[10:12 pm]
Oh_Man -- U reckon? Kasparov waa defeated by computer decades ago
[05:47 pm]
NimoStar -- If its any consolation, the human brain would still mop the floor with this bot if it wasn't limited by the mechanical interface
[05:34 pm]
NimoStar -- Well. The bot didn't come up with any new strategy. It just has superhuman micro. Hard to beat that. I reckon even the simplest dedicated chess engines are unbeatable for humans now.
[02:13 pm]
Oh_Man -- all g
[10:54 am]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider did u watch the entire video? it's not one game. it's currently dominating the ladder at number 1 position. do ur research first!
Oops, caught me there, no I haven't. :( I was imagining how the game went. Sorry for that. Watching it now. brb
[10:52 am]
NudeRaider -- NimoStar
NimoStar shouted: They were not "Unprepared" that was their fifth loss in a row against the bot. The other replays are also available
that doesn't mean he was prepared. When humans come around with new strategies it often takes weeks until the pros figure out how to shut it down. Oh_Man that's certainly a way more convincing argument for micro being "too good to beat".
[09:43 am]
DiearAnother -- wirefram
[08:35 am]
NimoStar -- Well, pros showed that long ago... half of zerg pros just ling muta rush
[08:35 am]
NimoStar -- " its shown is that you can trade 1000's of apm to make up for lack of strategy"
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