Staredit Network > Forums > SC1 Melee Map Projects > Topic: (8) Jungle Frenzy!
(8) Jungle Frenzy!
Jun 4 2017, 4:04 am
By: Nettles  

Jun 4 2017, 4:04 am Nettles Post #1



For large FFA and team play.
Use Map Settings for team play.



Added image myself so I don't have to lock this on you. -Ex

Attachments:
(8)Jungle Frenzy!.scm
Hits: 3 Size: 253.17kb

Post has been edited 1 time(s), last time on Jun 4 2017, 5:07 am by Excalibur.



None.

Jun 4 2017, 5:10 am Excalibur Post #2

The sword and the faith

The map is very ill-formed with a lot of unnatural corridors, awkwardly shaped mains, and no real layout to speak of. Even unsymmetrical maps, good ones anyway, have a cohesive idea that they are built around so that it doesn't just become a splattered canvas.

I'd recommend scrapping this and starting again after you've come up with what you want the concept of the map to be, and have executed it with some semblance of form.

You can reference my old melee mapping video here and the melee mapping guide here for additional help.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 4 2017, 2:34 pm Dem0n Post #3

ᕕ( ᐛ )ᕗ

Yeah, I agree a lot with what Ex said. The mains, and expos even, are very awkwardly shaped, and won't make for good bases. The middle is wasted by the large body of water, and in an 8-player FFA map, you really need as much space as you can get.

Here's an 8-player FFA map I made not too long ago that Ex cleaned up and made better. You can see the general direction around it, which leads to plausible gameplay. Try replicating something like this, or start with a smaller map (maybe 4-player) and then expanding that to an 8-player version.



Attachments:
8Demon_Edgen.scx
Hits: 6 Size: 290.58kb




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2026-8-06. : 2:41 am]
Oh_Man -- i used to play TF2 competitive in that clan, and also was PR manager (ie: i wrote all the website posts)
[2026-8-06. : 2:41 am]
Oh_Man -- another fun fact iaguz actually joined the clan i was part of - Frenetic Array
[2026-8-06. : 2:40 am]
Symmetry -- Human memory is a fragile, fallible thing
[2026-8-06. : 2:39 am]
Oh_Man -- i realised all his shit was halluc and i wiped out his measly army of fake hallucs and he called GG - yeah thts wat actually happened damn false memory strikes again
[2026-8-06. : 2:38 am]
Oh_Man -- i was zerg, the toss guy did a bunch of hallucinates, and i was like, welp, i guess i'm dead, but i have that mindset of never giving up, so attacked him anyway, then tht was wen
[2026-8-06. : 2:38 am]
Oh_Man -- coz i was actually a zerg main, so wat ACTUALLY happened was a complete reverse of this
[2026-8-06. : 2:37 am]
Oh_Man -- i found an old comment of mine i actually think the idra thing over-ride my own memory
[2026-8-06. : 2:22 am]
Symmetry -- was it idra
[2026-8-06. : 1:52 am]
NudeRaider -- Oh_Man
Oh_Man shouted: and i went on to win the tournament, and a pair of steelseries headphones. i even reember how i won the final match - hallucinated a fck-tonne of units and my opponent thought i had way more than he did and GGed
classic
[2026-8-05. : 2:56 pm]
Oh_Man -- long story short - patience is a virtue!
Please log in to shout.


Members Online: Moose