Staredit Network > Forums > SC1 Melee Map Projects > Topic: (2)Switchblade
(2)Switchblade
Jan 27 2013, 8:55 pm
By: Cardinalallin  

Jan 27 2013, 8:55 pm Cardinalallin Post #1





Download (2)Switchblade from this page

Changelog
27th January 2013
Version 1.0 Switchblade

5th February 2013
Version 1.01
-Altered north main ramp walling
-Added cliff at the bridges


Post has been edited 1 time(s), last time on Feb 5 2013, 10:03 pm by Cardinalallin.



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Feb 6 2022, 11:08 am fusiongtxo0 Post #2



Too easy of a third for Terran. Hard for protoss to maneuver



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[11:31 pm]
Vrael -- :wob:
[08:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
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