Reckoning
Aug 31 2010, 3:30 pm
By: StarBlue  

Aug 31 2010, 3:30 pm StarBlue Post #1



I was thinking about making a game where you have to survive vast hordes of enemies, getting stronger on a scale of 1-10. oh no, this won't be one of those stupid 'hide in a bunker' games. In this game, you will be able to level up and learn new spells, and each enemy has its own weakness. I am currently designing one, but I can't seem to balance out the hordes and your spells, along with how many minerals you get for each kill, etc. I was just hping that someone could help me with balancing this map out.



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Aug 31 2010, 3:44 pm Norm Post #2



You just have to test your map out a lot...



None.

Aug 31 2010, 10:16 pm StarBlue Post #3



I am currently working on the spells, I ended up getting rid of a couple because they were bugged.
EDIT: I am also adding a hero ally NPC with a smart AI that allows him to use spells. When you go near him, he stops walking around and you can pick up tips from him.

Post has been edited 1 time(s), last time on Aug 31 2010, 11:43 pm by StarBlue.



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[03:18 am]
Symmetry -- Make maps for the memes :hurr:
[2026-10-30. : 8:19 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
hah yeah in the past that might've been up my alley. haven't really been mapping lately, been too busy with everything else. and kinda lost interest too tbh. just not enough people left on SC to feel worth investing the time personally.
[2026-10-30. : 8:03 pm]
lil-Inferno -- u
[2026-10-30. : 7:38 am]
NudeRaider -- damn, if that doesn't scream UV, I don't know what does. https://staredit.net/382067/
[2026-10-30. : 6:55 am]
UndeadStar -- :wob:
[2026-10-30. : 2:28 am]
Symmetry -- :wob:
[2026-10-29. : 9:17 pm]
RIVE -- :wob:
[2026-10-29. : 7:03 pm]
CoCo( -- OK, click here if any1 is interested in this $ making opportunity https://staredit.net/topic/18952/
[2026-10-29. : 4:39 pm]
NudeRaider -- sure, make a post in ums assistance
[2026-10-29. : 6:44 am]
CoCo( -- anyone willing to help fix a few triggers on a new "impossible" map? Please
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