Staredit Network > Site > members
Site Features
ID Name Last Active Contact Activity Topics Posts Minerals
3974 omega20 Aug 20 2009, 1:47 pm Hidden 17 0 0 0
3975 FinaLGamBLe Dec 12 2008, 7:48 am Hidden 9 0 0 0
3976 noname_ Jan 1 1970, 12:00 am Hidden 1 0 0 0
3977 King Jun 23 2009, 3:57 pm Hidden 37 1 2 0
3979 thunderchikkin Dec 9 2008, 5:00 am Hidden 7 2 4 0
3980 1337t4t0r Apr 5 2009, 8:28 pm Hidden 9 0 5 0
3982 Grizzly Dec 11 2008, 11:03 am Hidden 5 0 2 0
3984 ambigram Apr 13 2009, 1:48 am Hidden 20 0 1 0
3985 wailingbooch Dec 3 2008, 4:55 am Hidden 3 1 10 0
3987 SnakePlissken Dec 10 2008, 12:18 pm Hidden 5 0 0 0
3988 th1rt33n Jul 26 2009, 12:20 am Hidden 72 0 38 0
3989 xYoshix Oct 10 2015, 9:11 pm Hidden 554 16 612 20
3990 Osho Dec 8 2008, 8:28 pm Hidden 4 1 2 0
3991 Norm Nov 14 2012, 2:16 am Hidden 927 46 2538 8
3992 locscout Dec 5 2008, 3:05 pm Hidden 3 0 0 0
3993 blahage Jan 1 1970, 12:00 am Hidden 1 0 0 0
3994 Breadcleaner Dec 6 2008, 3:25 am Hidden 4 0 2 0
3995 themegax Dec 30 2010, 1:35 am Hidden 5 0 1 0
3996 Hack-Rat Mar 3 2009, 10:42 pm Hidden 3 0 0 0
3997 Mr_Mooo_Cow(U) Nov 18 2013, 6:53 pm Hidden 18 0 1 0
3998 BlueDestiny8 Mar 13 2009, 7:50 pm Hidden 41 0 8 0
4000 Aravan Dec 13 2008, 9:54 pm Hidden 8 1 2 0
4001 sjpkorean May 16 2009, 2:04 am Hidden 3 0 0 0
4002 XD_rebel Dec 7 2008, 6:30 pm Hidden 3 0 0 0
4003 iSnipedYou. Dec 31 2008, 1:00 am Hidden 7 0 1 0
4004 Admiral.Cain Dec 20 2008, 4:56 pm Hidden 6 0 1 0
4005 Epyon214 May 1 2011, 3:25 pm Hidden 51 5 21 16
4006 Belgari Dec 7 2008, 6:08 pm Hidden 2 0 0 0
4007 Zone Jan 18 2009, 3:48 pm Hidden 3 1 2 0
4008 123a Dec 7 2008, 11:11 pm Hidden 3 0 0 0

Pages: < 1 « 98 99 100 101 1022809 >
Your request has matched 84263 entries, currently showing 30 of them.
[12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[06:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[09:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[09:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
Please log in to shout.


Members Online: IskatuMesk, Excalibur