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3509 sesaiquispe Jan 1 1970, 12:00 am Hidden 1 0 0 0
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3514 carnage69 Sep 12 2008, 2:28 pm Hidden 6 0 0 0
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3517 JiggyMig Sep 10 2008, 5:01 am Hidden 2 0 0 0
3518 Arkv Sep 10 2008, 7:26 am Hidden 2 0 0 0
3519 goddy Sep 21 2008, 11:07 am Hidden 6 0 0 0
3520 SlayerFTH May 28 2014, 2:40 am Hidden 53 2 10 20
3521 Thiefjex Feb 17 2009, 6:53 pm Hidden 3 0 0 0
3523 Luk1z Sep 11 2008, 2:53 pm Hidden 3 0 0 0
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3525 LeQCLibre Sep 12 2008, 5:59 am Hidden 2 0 0 0
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3531 matarok Sep 12 2008, 10:51 pm Hidden 3 0 0 0
3532 Ghost_Sigma Apr 2 2022, 5:37 pm Hidden 136 1 3 17
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3539 Avshar Sep 13 2008, 8:51 pm Hidden 3 0 0 0
3540 Kiki Jan 21 2009, 7:52 pm Hidden 4 0 0 0
3541 CMoon Sep 14 2008, 6:23 am Hidden 2 0 0 0
3542 Neki Dec 30 2023, 1:01 pm Hidden 817 11 2509 693
3543 Cloud Strife Sep 15 2008, 2:02 pm Hidden 3 0 0 0

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[04:08 am]
Ultraviolet -- Yeah I mean it's just always veering off in the same direction which doesn't give the feeling of movement based inaccuracy. I'd say it should jitter around if you're going for an inaccurate effect while strafing. Also it doesn't seem to do it when strafing right so I wasn't sure if it was intentional or not
[03:34 am]
Zoan -- that's on purpose; got to stand still to be accurate, and you can't just strafe away while firing consistently ;) does it feel weird tho
[12:26 am]
Ultraviolet -- I tested a little, the shots fired weirdly in not quite the right direction when I moved and shot at the same time, seemed a little off
[10:02 pm]
Moose -- dark web game o_o
[07:21 pm]
Zoan -- here's the temporary link (I'll get a domain later) http://3.145.71.231:3000/
[07:03 pm]
Zoan -- hey I made a .io game, anyone wanna help me test it
[11:51 am]
UndeadStar -- :wob:
[2025-6-20. : 6:11 am]
7-7 -- Been a minute
[2025-6-20. : 1:43 am]
O)FaRTy1billion[MM] -- :wob:
[2025-6-19. : 7:49 pm]
RexyRex -- :wob:
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