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3228 Cinolt Oct 19 2025, 4:09 am Hidden 1384 46 414 527
3229 BeeR_KeG Jul 27 2010, 4:48 am Hidden 67 9 143 0
3230 Hruntio Jul 30 2008, 8:08 pm Hidden 4 0 0 0
3232 DarckRedd Aug 30 2008, 2:39 am Hidden 5 0 0 0
3234 DrunkenNoodle Sep 9 2010, 5:04 am Hidden 209 1 93 0
3235 theinvisibleone Apr 11 2010, 10:57 pm Hidden 10 0 0 0
3236 chiodos92307 Aug 4 2008, 9:36 pm Hidden 7 1 6 0
3237 rolexio Jul 30 2008, 3:21 pm Hidden 3 0 0 0
3238 123456a Jul 30 2008, 8:18 pm Hidden 2 0 0 0
3240 KoShot Aug 17 2008, 5:52 am Hidden 8 0 0 0
3241 Hydralisk_Elite Dec 15 2008, 9:48 pm Hidden 17 1 9 0
3243 USS Cane Sep 15 2012, 3:52 pm Hidden 423 9 121 24
3244 melddon Jul 31 2008, 4:11 pm Hidden 3 0 0 0
3245 Spartan97 Sep 16 2020, 4:49 am Hidden 4 0 0 0
3246 all-all-all Jul 31 2008, 9:43 pm Hidden 2 0 0 0
3248 Haii Aug 1 2008, 8:47 am Hidden 3 0 0 0
3249 Empa7hy Oct 23 2008, 12:46 am Hidden 7 0 0 0
3250 Adefic Aug 5 2008, 12:39 am Hidden 6 3 9 0
3251 hiiamsteve Aug 1 2008, 5:35 pm Hidden 2 0 0 0
3252 Guni Aug 7 2008, 2:23 am Hidden 3 0 1 0
3253 Sight Aug 1 2008, 7:23 pm Hidden 2 0 0 0
3254 Jon58840 Aug 31 2008, 3:36 am Hidden 3 0 0 0
3256 I)arK_zeratuL Jun 5 2009, 10:00 am Hidden 10 8 15 0
3257 Hypocrite. Aug 2 2009, 3:14 am Hidden 27 2 15 0
3258 Crosseyed Sniper Feb 6 2009, 9:40 pm Hidden 15 0 0 0
3259 Heinermann Feb 7 2026, 9:57 pm Hidden 2029 46 1262 457
3260 Polkaman Jan 25 2010, 11:59 pm Hidden 164 26 116 0
3264 DoomKitten Aug 3 2008, 7:11 pm Hidden 3 0 0 0
3266 skylancer Aug 3 2008, 11:48 pm Hidden 2 0 0 0
3267 lkblaze Aug 4 2008, 3:52 am Hidden 2 1 2 0

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[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
[2026-3-03. : 9:33 pm]
Ultraviolet -- boo sacrilege, get outta here
[2026-3-03. : 8:47 am]
NudeRaider -- also the sc2 campaign mechanics were way more fun and involving
[2026-3-03. : 8:38 am]
NudeRaider -- maybe that people don't actually like the pathfinding jank and having to use trigger duplicators to do basic arithmetic.
[2026-3-02. : 4:08 am]
da real donwano -- Ultraviolet
Ultraviolet shouted: da real donwano and you remember the time spent there in shame
Honestly, that's exactly it too. Nothing could ever top OG SC, what was Blizz thinking?
[2026-3-01. : 5:33 pm]
Ultraviolet -- sing it brotha
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