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3189 seek_jr Jul 22 2008, 6:33 am Hidden 3 1 1 0
3190 kamusik Jul 22 2008, 9:54 pm Hidden 2 0 0 0
3191 Steam Boy Jul 26 2008, 5:42 pm Hidden 5 0 0 0
3192 OOOD Jul 27 2008, 4:26 am Hidden 4 0 0 0
3193 RedSpider93 Jul 31 2008, 3:25 am Hidden 7 0 0 0
3194 warriorrin Jul 23 2008, 2:03 pm Hidden 3 0 0 0
3195 ghost187 Jul 23 2008, 3:03 pm Hidden 3 0 0 0
3196 Frozen-rpg Jul 23 2008, 6:22 pm Hidden 2 0 0 0
3197 frank Aug 13 2008, 1:26 am Hidden 10 12 32 0
3201 BlackWolf99 Apr 10 2010, 11:13 pm Hidden 130 8 144 0
3202 swalker1595 Jul 24 2008, 8:37 pm Hidden 2 0 0 0
3204 cpomz Jul 25 2008, 12:15 am Hidden 2 0 0 0
3205 nesucks Jul 24 2008, 11:20 pm Hidden 2 1 3 0
3206 Bartman2320 Sep 7 2008, 6:00 am Hidden 17 0 2 0
3208 Madmanonfire Feb 14 2011, 1:12 am Hidden 8 0 1 0
3210 kryptonite30 Aug 26 2009, 2:49 am Hidden 6 0 0 0
3211 ToRnO Aug 11 2008, 10:19 pm Hidden 12 0 0 0
3212 Septhy Feb 18 2010, 9:31 pm Hidden 63 2 5 0
3213 iCafe.Moto Jul 27 2008, 8:40 pm Hidden 4 2 11 0
3214 cbtalnet Jul 23 2011, 6:59 am Hidden 19 1 10 0
3215 Earendil Aug 7 2008, 11:40 pm Hidden 12 0 2 0
3216 Pdub55 Jun 9 2009, 7:13 pm Hidden 4 1 1 0
3217 Sarina831 Jul 26 2008, 7:25 pm Hidden 2 0 0 0
3218 defiant91 Jul 26 2008, 9:48 pm Hidden 2 0 0 0
3220 SimiMobber Jul 27 2008, 5:50 am Hidden 3 0 1 0
3222 ViperSRT3g Jun 4 2017, 1:55 pm Hidden 56 0 6 12
3223 f0qnax Jul 29 2008, 1:45 pm Hidden 4 0 0 0
3225 BOBITa60 Jul 28 2008, 5:32 pm Hidden 2 0 0 0
3226 troopercw Jan 1 1970, 12:00 am Hidden 1 0 0 0
3227 TheHappyHobo May 20 2011, 10:59 pm Hidden 4 0 0 0

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[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
[2026-3-03. : 9:33 pm]
Ultraviolet -- boo sacrilege, get outta here
[2026-3-03. : 8:47 am]
NudeRaider -- also the sc2 campaign mechanics were way more fun and involving
[2026-3-03. : 8:38 am]
NudeRaider -- maybe that people don't actually like the pathfinding jank and having to use trigger duplicators to do basic arithmetic.
[2026-3-02. : 4:08 am]
da real donwano -- Ultraviolet
Ultraviolet shouted: da real donwano and you remember the time spent there in shame
Honestly, that's exactly it too. Nothing could ever top OG SC, what was Blizz thinking?
[2026-3-01. : 5:33 pm]
Ultraviolet -- sing it brotha
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Members Online: NudeRaider