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3150 TheEnd Dec 23 2008, 12:34 pm Hidden 5 0 0 0
3151 SolidTOler Jul 15 2008, 1:16 am Hidden 2 0 0 0
3153 philips Jul 16 2008, 11:38 am Hidden 4 0 0 0
3154 The_Rebellion Jul 15 2008, 3:06 pm Hidden 2 0 0 0
3155 AznGrim Jul 15 2008, 3:42 pm Hidden 2 0 0 0
3157 FoxWolf1 Aug 3 2017, 5:20 pm Hidden 1822 5 407 68
3158 murda-sin Jul 18 2008, 12:29 am Hidden 4 0 0 0
3159 johnmonstaaa Jul 29 2008, 11:24 pm Hidden 7 0 0 0
3160 Black_Dream Jul 27 2017, 1:09 am Hidden 94 2 14 0
3161 iEatwe Jul 1 2021, 9:14 pm Hidden 31 0 0 0
3164 BAMFIHY Jul 16 2008, 7:40 am Hidden 3 0 0 0
3166 marine1337 Aug 9 2008, 11:09 pm Hidden 8 0 1 0
3167 skyz5 Jul 17 2008, 4:39 pm Hidden 2 0 0 0
3168 KARITE Sep 9 2008, 12:37 pm Hidden 6 0 0 0
3169 NiceCarpet Jul 18 2008, 10:20 am Hidden 3 0 0 0
3170 ozental Jul 18 2008, 10:47 am Hidden 3 0 0 0
3172 Penguin-Man Aug 7 2008, 7:44 pm Hidden 7 1 6 0
3173 OrangeRT Sep 15 2008, 9:13 am Hidden 6 2 5 0
3174 tongle206 Jul 3 2017, 9:12 am Hidden 4 0 0 0
3175 studio Jul 20 2008, 8:25 am Hidden 4 1 5 0
3176 NeedLER Jul 19 2008, 4:26 pm Hidden 2 0 0 0
3177 Biophysicist Jun 27 2018, 4:04 am Hidden 1116 162 3350 181
3178 irockthebeats Apr 7 2010, 7:33 pm Hidden 4 1 1 0
3179 Rizaun Jul 28 2008, 10:35 pm Hidden 9 2 6 0
3181 En.Taro.Torvalds Nov 11 2008, 5:37 pm Hidden 16 1 5 0
3182 Hitl1r1 Jul 21 2008, 7:44 am Hidden 3 0 0 0
3183 BaneOfRome May 27 2011, 4:46 am Hidden 58 11 70 0
3184 Scottp45 Jul 10 2009, 4:56 am Hidden 22 3 50 0
3185 Blinposter Jul 23 2008, 1:16 am Hidden 2 0 0 0
3186 samsizzle Dec 24 2019, 1:58 am Hidden 1156 52 1348 126

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[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
[2026-3-03. : 9:33 pm]
Ultraviolet -- boo sacrilege, get outta here
[2026-3-03. : 8:47 am]
NudeRaider -- also the sc2 campaign mechanics were way more fun and involving
[2026-3-03. : 8:38 am]
NudeRaider -- maybe that people don't actually like the pathfinding jank and having to use trigger duplicators to do basic arithmetic.
[2026-3-02. : 4:08 am]
da real donwano -- Ultraviolet
Ultraviolet shouted: da real donwano and you remember the time spent there in shame
Honestly, that's exactly it too. Nothing could ever top OG SC, what was Blizz thinking?
[2026-3-01. : 5:33 pm]
Ultraviolet -- sing it brotha
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