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3115 MorroWMB Jul 16 2008, 3:10 pm Hidden 6 0 0 0
3116 absolis Jul 7 2008, 7:46 pm Hidden 3 0 0 0
3117 fishinkid23 Jul 7 2008, 7:56 pm Hidden 3 0 0 0
3118 Kerotan Dec 7 2008, 7:37 pm Hidden 6 0 0 0
3119 Kamikaze.Kow Aug 19 2017, 4:47 am Hidden 23 0 0 0
3120 S_o_u_l Aug 15 2008, 5:11 pm Hidden 10 1 4 0
3122 KamikazeFlight Jul 8 2008, 8:25 am Hidden 2 0 0 0
3123 PQzeNoobMaster Jan 29 2010, 9:58 am Hidden 5 0 0 0
3124 koolaidman43 Jul 9 2008, 3:11 am Hidden 3 0 0 0
3125 TheOrdinary Jul 22 2008, 5:25 am Hidden 5 1 5 0
3126 Tianzun Jul 9 2008, 8:48 am Hidden 2 0 0 0
3127 drummingforlife Aug 13 2008, 3:04 am Hidden 3 0 0 0
3128 fruitsnack Jul 9 2008, 9:43 am Hidden 2 0 0 0
3130 Kwodahn_120 Aug 18 2008, 10:39 pm Hidden 25 1 10 0
3131 KnightMaire May 6 2017, 11:32 pm Hidden 13 0 6 0
3132 Rhythm Jul 9 2008, 7:27 pm Hidden 3 0 0 0
3133 Duzero Sep 28 2009, 9:43 pm Hidden 40 0 4 0
3134 halo(ConFed) Jul 10 2008, 12:17 am Hidden 3 0 0 0
3135 IbaneZ Aug 7 2008, 6:32 am Hidden 12 1 2 0
3136 LasTCursE Jul 25 2008, 3:58 pm Hidden 13 1 9 0
3137 Lizard787 Jul 10 2008, 7:14 pm Hidden 2 0 0 0
3138 TOTO Jul 10 2008, 11:59 pm Hidden 2 0 0 0
3139 Visored Jul 11 2008, 12:29 am Hidden 2 0 0 0
3141 DeatHClaW Oct 1 2008, 9:26 am Hidden 5 0 0 0
3142 Kenny.vt Jul 13 2008, 5:42 pm Hidden 3 0 0 0
3144 e21flesh Jul 13 2008, 5:40 am Hidden 3 0 0 0
3145 Z-Bounder Feb 18 2009, 3:44 am Hidden 12 4 15 0
3146 Josh90754 Jul 13 2008, 5:22 pm Hidden 2 0 0 0
3148 TurtlePie Jul 13 2008, 10:24 pm Hidden 2 0 0 0
3149 StrikerX22 Jul 3 2014, 5:35 am Hidden 132 13 210 0

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Your request has matched 84259 entries, currently showing 30 of them.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[2026-3-05. : 6:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[2026-3-05. : 6:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[2026-3-05. : 6:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
[2026-3-03. : 9:33 pm]
Ultraviolet -- boo sacrilege, get outta here
[2026-3-03. : 8:47 am]
NudeRaider -- also the sc2 campaign mechanics were way more fun and involving
[2026-3-03. : 8:38 am]
NudeRaider -- maybe that people don't actually like the pathfinding jank and having to use trigger duplicators to do basic arithmetic.
[2026-3-02. : 4:08 am]
da real donwano -- Ultraviolet
Ultraviolet shouted: da real donwano and you remember the time spent there in shame
Honestly, that's exactly it too. Nothing could ever top OG SC, what was Blizz thinking?
[2026-3-01. : 5:33 pm]
Ultraviolet -- sing it brotha
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