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2523 Stormwolf Apr 26 2008, 5:24 am Hidden 1 1 11 0
2526 TheGrimSpectre Feb 9 2010, 5:56 am Hidden 8 2 4 0
2530 Apocosmopolite Apr 14 2008, 4:13 am Hidden 1 0 0 0
2531 Thuy Sep 28 2010, 10:32 pm Hidden 246 2 194 4
2532 ghost hunter Jan 1 1970, 12:00 am Hidden 1 0 0 0
2535 Oruku_Saki May 5 2008, 5:07 pm Hidden 1 1 2 0
2537 General_Raynor Sep 15 2009, 10:53 am Hidden 22 1 11 0
2538 Impersonation Mar 22 2009, 3:03 am Hidden 42 2 21 0
2539 Wormer Feb 21 2026, 1:47 pm Hidden 2081 32 1027 984
2540 CreatorMichael Sep 5 2008, 1:57 pm Hidden 5 0 0 0
2545 Arya) May 2 2008, 7:42 pm Hidden 1 0 0 0
2546 Marduuk Apr 16 2008, 3:27 am Hidden 1 0 0 0
2547 SemperFi10106 May 16 2008, 9:41 pm Hidden 1 0 0 0
2549 CeR Sep 16 2008, 5:38 pm Hidden 3 7 62 0
2550 nauni Apr 20 2008, 11:45 am Hidden 1 0 0 0
2551 OO----D~ Sep 17 2009, 3:26 am Hidden 4 0 1 0
2552 Como Apr 16 2008, 11:31 pm Hidden 1 0 0 0
2553 Number08 May 23 2008, 12:46 am Hidden 3 1 34 0
2557 redhat4u Apr 17 2008, 4:38 pm Hidden 1 0 0 0
2561 0spike0100 Apr 26 2008, 2:28 am Hidden 1 0 1 0
2562 exal Apr 18 2008, 12:33 am Hidden 1 0 0 0
2564 JoshuaWolf Jul 24 2014, 5:00 pm Hidden 7 0 0 0
2565 metall909 May 1 2008, 1:41 am Hidden 1 0 0 0
2566 Rapterror Apr 20 2008, 8:01 am Hidden 1 0 0 0
2567 worxefoz Jan 1 1970, 12:00 am Hidden 1 0 0 0
2569 drgraf Jun 13 2008, 11:56 am Hidden 2 0 0 0
2572 tckhuna Jan 1 1970, 12:00 am Hidden 1 0 0 0
2574 tckhunta Apr 20 2008, 5:33 am Hidden 1 0 0 0
2582 LoN)Fury2 Apr 30 2009, 2:01 am Hidden 9 0 0 0
2588 Skittles Aug 22 2008, 7:23 pm Hidden 3 1 4 0

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[08:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[06:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[06:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[06:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[06:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
[2026-3-03. : 9:33 pm]
Ultraviolet -- boo sacrilege, get outta here
[2026-3-03. : 8:47 am]
NudeRaider -- also the sc2 campaign mechanics were way more fun and involving
[2026-3-03. : 8:38 am]
NudeRaider -- maybe that people don't actually like the pathfinding jank and having to use trigger duplicators to do basic arithmetic.
[2026-3-02. : 4:08 am]
da real donwano -- Ultraviolet
Ultraviolet shouted: da real donwano and you remember the time spent there in shame
Honestly, that's exactly it too. Nothing could ever top OG SC, what was Blizz thinking?
[2026-3-01. : 5:33 pm]
Ultraviolet -- sing it brotha
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