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2168 kvoepel3 Mar 10 2008, 11:14 pm Hidden 1 1 2 0
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2171 Toasty Jan 1 1970, 12:00 am Hidden 1 0 0 0
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2177 Saucon Mar 25 2008, 6:26 am Hidden 1 2 27 0
2178 eric_259 Mar 11 2008, 5:33 am Hidden 1 0 0 0
2179 XShooterX Dec 21 2009, 9:05 am Hidden 63 3 7 0
2184 x1222 Mar 31 2008, 2:00 am Hidden 1 1 3 0
2185 adzzman_ Sep 28 2011, 5:07 pm Hidden 39 0 0 0
2192 Hell-Fire Mar 23 2009, 9:50 pm Hidden 22 0 0 0
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2195 Bonegrit Jun 25 2008, 3:01 am Hidden 3 2 13 0
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2203 WA-hiddenshadow Sep 26 2008, 5:31 pm Hidden 7 0 0 0
2206 jandii Jul 2 2009, 7:43 am Hidden 80 11 35 0
2207 Epraikc Apr 30 2021, 6:31 pm Hidden 397 0 0 0
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2218 Sn34ky::Cho Mar 16 2008, 7:08 am Hidden 1 0 0 0
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2222 Metalkon Apr 21 2010, 11:41 pm Hidden 29 8 31 0
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Your request has matched 84255 entries, currently showing 30 of them.
[08:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[06:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
[06:48 pm]
Nekron -- and even in WoL imo everything ends up feeling like you're just getting a lot of hidden timers that kind of force you into awkward resource management between main objective and defending your base against enemies from beyond this world
[06:47 pm]
Nekron -- some ideas were okay in WoL but the further you go the worse it gets
[06:46 pm]
Nekron -- NudeRaider
NudeRaider shouted: also the sc2 campaign mechanics were way more fun and involving
not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
[2026-3-03. : 9:33 pm]
Ultraviolet -- boo sacrilege, get outta here
[2026-3-03. : 8:47 am]
NudeRaider -- also the sc2 campaign mechanics were way more fun and involving
[2026-3-03. : 8:38 am]
NudeRaider -- maybe that people don't actually like the pathfinding jank and having to use trigger duplicators to do basic arithmetic.
[2026-3-02. : 4:08 am]
da real donwano -- Ultraviolet
Ultraviolet shouted: da real donwano and you remember the time spent there in shame
Honestly, that's exactly it too. Nothing could ever top OG SC, what was Blizz thinking?
[2026-3-01. : 5:33 pm]
Ultraviolet -- sing it brotha
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