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14802 hahaoflemon Jul 27 2017, 7:53 pm Hidden 2 0 1 -147
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14808 HighKey21 Nov 11 2017, 1:39 am Hidden 8 0 0 -150
14809 kiwiu23 Jul 27 2017, 10:33 pm Hidden 2 0 0 -150
14812 Fryderykaayu Jul 28 2017, 3:21 am Hidden 1 0 0 -150
14813 Stadlerp Jul 28 2017, 8:59 am Hidden 1 0 0 -150
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14815 temperlinda51 Jul 28 2017, 10:56 am Hidden 2 0 0 -150
14818 terbertanas9 Jul 28 2017, 10:27 pm Hidden 2 0 0 -150
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14822 LordJafud Apr 1 2018, 9:45 pm Hidden 111 0 3 -141
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Your request has matched 83877 entries, currently showing 30 of them.
[04:08 am]
Ultraviolet -- Yeah I mean it's just always veering off in the same direction which doesn't give the feeling of movement based inaccuracy. I'd say it should jitter around if you're going for an inaccurate effect while strafing. Also it doesn't seem to do it when strafing right so I wasn't sure if it was intentional or not
[03:34 am]
Zoan -- that's on purpose; got to stand still to be accurate, and you can't just strafe away while firing consistently ;) does it feel weird tho
[12:26 am]
Ultraviolet -- I tested a little, the shots fired weirdly in not quite the right direction when I moved and shot at the same time, seemed a little off
[10:02 pm]
Moose -- dark web game o_o
[07:21 pm]
Zoan -- here's the temporary link (I'll get a domain later) http://3.145.71.231:3000/
[07:03 pm]
Zoan -- hey I made a .io game, anyone wanna help me test it
[2025-6-20. : 11:51 am]
UndeadStar -- :wob:
[2025-6-20. : 6:11 am]
7-7 -- Been a minute
[2025-6-20. : 1:43 am]
O)FaRTy1billion[MM] -- :wob:
[2025-6-19. : 7:49 pm]
RexyRex -- :wob:
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