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10269 ancyfanct3 Oct 31 2016, 6:57 am Hidden 2 0 0 -150
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10273 vkmth13 Oct 31 2016, 12:30 pm Hidden 1 0 0 -150
10274 Daria1991 Oct 31 2016, 6:23 pm Hidden 1 0 0 -150
10275 Palauhy7 Oct 31 2016, 7:29 pm Hidden 1 0 0 -150
10276 uvbwl32 Oct 31 2016, 8:02 pm Hidden 2 0 0 -150
10277 dnmaj32 Oct 31 2016, 8:21 pm Hidden 2 0 0 -150
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10279 pikjl85 Oct 31 2016, 11:24 pm Hidden 2 0 0 -150
10280 ecwcv26 Oct 31 2016, 11:39 pm Hidden 2 0 0 -150
10281 fantooma3 Oct 31 2016, 11:51 pm Hidden 2 0 0 -150
10282 selye73 Nov 1 2016, 1:40 am Hidden 2 0 0 -150
10283 lpou80 Nov 1 2016, 3:43 am Hidden 2 0 0 -150
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10290 dertysamok8 Nov 3 2016, 12:18 am Hidden 2 0 0 -150
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10292 2erotyczne87 Nov 3 2016, 12:42 am Hidden 2 0 0 -150
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10297 lzqme54 Nov 4 2016, 1:51 am Hidden 2 0 0 -150
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10299 jlfpm54 Nov 4 2016, 3:16 am Hidden 2 0 0 -150
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[2025-5-19. : 7:14 pm]
Ultraviolet -- :wob:
[2025-5-15. : 3:53 pm]
Ultraviolet -- oh yeah probably. think I misinterpreted the original message. I thought he meant moving the flag revealed the base in the sense that it opened it up to being scouted, but what you're saying makes more sense
[2025-5-15. : 11:37 am]
Sie_Sayoka -- dont those ladder maps have use map settings game type? i remember in a lot of them there was display text showing the maker and other credits at the beginning
[2025-5-14. : 4:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[2025-5-14. : 4:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[2025-5-14. : 3:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
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