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95799 zopicloneonline Feb 16 2021, 12:59 pm Hidden 2 0 0 -150
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6295 zoraks Jan 1 1970, 12:00 am Hidden 0 0 0 0
45059 Zordon Oct 2 2019, 9:19 am Hidden 1 0 0 -150
12587 zordone3 Feb 24 2017, 9:25 pm Hidden 1 0 0 -150
5393 zorgling25 Jul 19 2009, 4:34 am Hidden 2 0 0 0
2638 ZoRk Apr 28 2008, 2:33 pm Hidden 1 0 0 0
8680 Zork54 Mar 23 2012, 1:39 am Hidden 1 0 0 -150
131841 Zorkomov Dec 7 2024, 11:58 am Hidden 1 0 0 -150
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Your request has matched 83877 entries, currently showing 30 of them.
[07:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
[2025-5-05. : 1:23 am]
NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
[2025-4-30. : 4:34 pm]
dumbducky -- Just gotta hit a few jackpots
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Members Online: NudeRaider, l)ark_ssj9kevin