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125361 emanuelesellers Dec 28 2023, 9:24 am Hidden 1 0 0 -150
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125398 klopertysadona Jan 3 2024, 2:22 am Hidden 2 0 0 -150
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125403 Jchesu95 Jan 3 2024, 10:01 am Hidden 1 0 0 -150
125405 jaceedavidson Jan 3 2024, 11:57 am Hidden 1 0 0 -150
125406 Mayofv02 Jan 1 1970, 12:00 am Hidden 0 0 0 -150
125409 Tetrftf01 Jan 3 2024, 10:02 pm Hidden 2 0 0 -150
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Your request has matched 83877 entries, currently showing 30 of them.
[07:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
[2025-5-05. : 1:23 am]
NudeRaider -- http://staredit.net/381116/ it's funny, to me writing triggers was always the core of the (UMS) map making process and what actually made it fun to me. Creating terrain the least favorite part and thus I kept it pretty functional.
[2025-4-30. : 4:34 pm]
dumbducky -- Just gotta hit a few jackpots
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