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1336 No88Zero Nov 1 2007, 7:10 pm Hidden 1 0 0 0
1337 LEET GUY OMFG Nov 1 2007, 11:01 pm Hidden 1 0 0 0
1338 Hydraclone Dec 20 2007, 2:38 pm Hidden 1 0 0 0
1342 meddy Nov 2 2007, 3:59 am Hidden 1 0 0 0
1343 Page(V Nov 2 2007, 4:25 am Hidden 1 0 0 0
1344 Page Nov 2 2007, 4:32 am Hidden 1 0 0 0
1346 Darkkohaku Nov 2 2007, 11:32 am Hidden 1 0 0 0
1349 duxuedong Nov 4 2007, 5:44 am Hidden 1 0 0 0
1351 hifu Mar 10 2012, 10:58 pm Hidden 3 0 0 0
1360 -HorroR- Jul 4 2008, 2:51 am Hidden 3 0 6 0
1362 Nemo- Nov 4 2007, 7:22 pm Hidden 1 0 0 0
1367 mongi Nov 3 2007, 8:20 pm Hidden 1 0 0 0
1368 chamalionk Nov 3 2007, 9:30 pm Hidden 1 0 0 0
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1371 ineedtoseetriggars Nov 4 2007, 2:09 am Hidden 1 0 0 0
1373 DarthRaider666 Feb 29 2008, 2:09 am Hidden 1 0 3 0
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1377 Skellow Nov 24 2007, 11:24 pm Hidden 1 0 0 0
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[04:42 pm]
fritfrat -- Good point.. maybe in Melee it sets off the hard-coded Capture the Flag logic when they pick up a p12 flag, revealing the SCV
[04:34 pm]
Ultraviolet -- Yeah, I forget how they do it, but they can preplace P12 units in melee / TvB maps. Maybe unit sprites
[03:38 pm]
fritfrat -- Artosis and Tasteless were chatting on an ASL cast that 6 player maps will likely never happen for competitive SC, but Artosis mentioned how there was a concept of one where a worker had to pick up a flag to get out of their base, which resulted in their base being revealed. That's not possible with Melee / Top vs Bottom settings, is it? Thought I'd ask..
[2025-5-12. : 7:50 pm]
dumbducky -- I am so good at procrastinating
[2025-5-09. : 8:45 pm]
Ultraviolet -- Me too. The general concept is exciting and fun to play, or at least I enjoyed it in the previous Diplo Europe iteration.
[2025-5-08. : 10:18 pm]
Excalibur -- I have no idea if Clans will finish his map but I hope so.
[2025-5-08. : 5:25 pm]
Ultraviolet -- don't count your chickens before they're hatched :P
[2025-5-05. : 9:24 pm]
Excalibur -- Sie is really really good and I'm glad Clans had them do the terrain for the new map. I feel like not enough of Sie's stuff will ever get used on a finished map.
[2025-5-05. : 3:37 pm]
lil-Inferno -- doing terrain was fun but also annoying
[2025-5-05. : 3:43 am]
l)ark_ssj9kevin -- I preferred the terrain and unit placing. And of course making the unit names have cool colors.
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