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6698 TrueMikey Apr 11 2010, 2:44 am Hidden 6 0 0 0
6699 Nib- May 23 2021, 1:57 am Hidden 113 11 32 149
6700 krem99 Mar 30 2010, 6:48 pm Hidden 2 0 0 0
6701 PullMyTriggerOK Mar 29 2010, 4:54 pm Hidden 2 0 0 0
6702 c(O.Oc) Feb 27 2014, 5:26 am Hidden 100 7 47 122
6703 Zeeba_238 Sep 21 2010, 4:33 am Hidden 4 0 0 0
6704 zzzztpzzzzzzz Jul 23 2013, 9:48 am Hidden 3 0 0 0
6705 Ragnell Jan 1 1970, 12:00 am Hidden 0 0 0 0
6706 yuddy82 Mar 30 2010, 3:04 pm Hidden 2 0 0 0
6707 Emanon Mar 30 2010, 4:47 pm Hidden 2 0 0 0
6709 Changeling Feb 5 2011, 12:37 am Hidden 125 1 84 0
6710 leetim1328 Jan 1 1970, 12:00 am Hidden 0 0 0 0
6711 air jordan shoes Mar 31 2010, 1:57 am Hidden 1 0 0 0
6712 Spartan117(ES) Jul 9 2010, 7:54 pm Hidden 10 0 0 0
6714 GuardianTempest Apr 3 2010, 4:27 am Hidden 4 1 2 0
6715 hellen Mar 31 2010, 4:14 pm Hidden 2 1 1 0
6717 mrkmg Apr 1 2010, 3:26 pm Hidden 2 1 2 0
6718 illizit Jan 1 1970, 12:00 am Hidden 0 0 0 0
6719 Mp)Hero Apr 1 2010, 10:45 pm Hidden 2 0 0 0
6720 Heros Apr 2 2010, 10:56 pm Hidden 3 0 0 0
6721 qingfengmm Apr 2 2010, 3:04 am Hidden 1 0 1 0
6722 daRkside Apr 2 2010, 6:42 am Hidden 1 0 0 0
6723 Neverkind Jun 29 2012, 6:13 am Hidden 57 0 0 0
6724 evyl Apr 2 2010, 12:00 pm Hidden 1 0 0 0
6725 calepeters Apr 2 2010, 3:30 pm Hidden 2 0 0 0
6726 Buddha01 Apr 20 2010, 10:09 pm Hidden 6 0 0 0
6727 felucian Apr 2 2010, 7:51 pm Hidden 2 0 0 0
6729 cowbandit Apr 3 2010, 3:00 am Hidden 2 0 0 0
6731 Z1zChZ May 3 2010, 8:14 pm Hidden 15 2 6 0
6732 xLiLSkittles Apr 2 2010, 10:59 pm Hidden 2 0 0 0

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[2026-3-09. : 2:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
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