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ID Name Last Active Contact Activity Topics Posts Minerals
6115 oOldXman222 Feb 7 2011, 9:01 am Hidden 23 3 13 8
6117 LockedSnipe Dec 20 2009, 8:03 am Hidden 2 0 0 0
6118 peter73 Dec 20 2009, 7:16 pm Hidden 1 0 0 0
6119 Striker Nov 20 2011, 6:59 am Hidden 56 17 58 64
6120 elaryn Dec 20 2009, 8:55 pm Hidden 1 0 0 0
6121 Rust Dec 20 2009, 10:56 pm Hidden 2 0 0 0
6122 pewpnoodle Feb 18 2010, 8:11 am Hidden 4 0 0 0
6123 flamefire33333 Dec 21 2009, 3:26 am Hidden 2 0 0 0
6124 NaraShikaku Dec 21 2009, 6:54 am Hidden 2 0 0 0
6125 Col. Monkawitz May 13 2010, 9:34 pm Hidden 30 1 1 0
6127 Darius. Feb 25 2011, 6:11 pm Hidden 29 6 22 36
6128 Arxtar Jan 5 2010, 4:29 pm Hidden 2 0 1 0
6129 DkerDarkness Dec 22 2009, 8:40 pm Hidden 1 0 1 0
6131 Baas Dec 23 2009, 12:13 am Hidden 2 0 0 0
6132 Sacrieur Nov 14 2019, 10:21 pm Hidden 2376 72 2691 334
6133 Gann1 Dec 23 2009, 2:48 am Hidden 2 0 0 0
6134 Irmo Dec 23 2009, 11:45 pm Hidden 2 0 1 0
6135 Jounin Apr 12 2010, 9:43 pm Hidden 22 0 2 0
6137 teraslash Dec 25 2009, 3:17 am Hidden 3 0 0 0
6138 Party Hat Cat Sep 16 2010, 12:17 pm Hidden 6 0 1 0
6140 jkqwas Jan 1 1970, 12:00 am Hidden 0 0 0 0
6141 qwertymcherty Dec 25 2009, 12:52 am Hidden 2 0 0 0
6142 PoisonHunter Dec 6 2012, 2:22 am Hidden 161 5 42 0
6143 livingsacrifice Dec 25 2009, 2:42 am Hidden 2 0 0 0
6144 scaaa Dec 25 2009, 2:52 am Hidden 2 0 0 0
6145 Myoga- Jan 1 1970, 12:00 am Hidden 0 0 0 0
6146 zk4tw Feb 16 2011, 1:32 am Hidden 7 0 0 0
6147 TomKazansky Dec 25 2009, 9:29 am Hidden 2 0 0 0
6148 yh93kim Aug 1 2014, 5:09 am Hidden 4 0 0 0
6150 StarFury Jan 16 2010, 4:35 pm Hidden 8 0 0 0

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Your request has matched 84284 entries, currently showing 30 of them.
[2026-3-09. : 2:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
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