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ID Name Last Active Contact Activity Topics Posts Minerals
6000 The Joe Dec 24 2009, 8:27 pm Hidden 1 0 0 0
6001 bbcjoey Nov 30 2009, 12:20 am Hidden 2 0 0 0
6004 SharpieInAHole Nov 30 2009, 1:13 pm Hidden 1 1 1 0
6005 twigsta123 Dec 7 2009, 7:25 pm Hidden 3 0 1 0
6006 Hiepocrite Nov 30 2009, 9:31 pm Hidden 2 0 0 0
6007 killkorea Jan 1 1970, 12:00 am Hidden 0 0 0 0
6008 andyjoed Dec 1 2009, 5:46 am Hidden 2 0 0 0
6009 Mesden Dec 5 2009, 10:07 pm Hidden 7 5 22 0
6010 TehMautty Dec 1 2009, 9:30 am Hidden 1 0 0 0
6011 gibbo_mccool Jan 1 1970, 12:00 am Hidden 0 0 0 0
6012 illian Dec 7 2009, 6:36 pm Hidden 3 0 0 0
6013 Tensu Dec 6 2009, 1:59 am Hidden 6 0 0 0
6014 TeHSaNdMaN Dec 2 2009, 6:42 pm Hidden 1 0 0 0
6015 Undead.Rising Jun 8 2010, 3:53 pm Hidden 44 1 10 0
6016 Exodus- Dec 22 2009, 8:44 am Hidden 4 0 0 0
6017 Devoren Jan 19 2010, 8:41 am Hidden 4 0 2 0
6018 hihiseb Dec 3 2009, 7:41 pm Hidden 2 0 0 0
6019 neffizzle Feb 4 2011, 9:17 pm Hidden 3 0 0 0
6020 SOngo Dec 4 2009, 2:21 am Hidden 2 2 3 0
6021 Roll. Dec 4 2009, 4:09 am Hidden 2 0 0 0
6022 heaven8 Apr 13 2010, 5:15 am Hidden 8 0 0 0
6023 GranolaBite Dec 6 2009, 8:28 pm Hidden 2 0 0 0
6025 Rampage_Terranius Jan 1 1970, 12:00 am Hidden 0 0 0 0
6027 reprezentinSK Dec 4 2009, 10:19 pm Hidden 2 0 0 0
6028 FopDee Jan 1 1970, 12:00 am Hidden 0 0 0 0
6029 timkimcool Dec 5 2009, 3:22 am Hidden 2 0 0 0
6030 Caveat Dec 5 2009, 6:22 am Hidden 2 0 0 0
6031 DragonHeartX Dec 5 2009, 5:04 pm Hidden 1 0 0 0
6032 BossneT Jan 1 1970, 12:00 am Hidden 0 0 0 0
6033 KenobiKnight Dec 6 2009, 4:59 am Hidden 2 0 0 0

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[2026-3-09. : 2:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
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